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iAds
by Rob2 ·with a $1million plus cost they are going to be top quality targeted campaigns and with Apple deciding which apps get served I doubt they will be turning up on every app that is iAd enabled. -
iAds
by butterbean ·Yeah, it's not a whole lot, but it is a little extra income on top of what you wouldn't have as QS said. -
iAds
by BarkBarkCo ·If 1/500 (I read somewhere that this is the average for ad click-through) of the 300,000 clicked on the ad, thats only another $720 on top of the $1,800. -
iPod/Phone Sales Vs iPad sales
by expired_012 ·iPhone sales should be much higher I heard because it's a bigger market since more people have it. With the iPad, however, there is less competition so if you make a really good app and it goes up the -
Extremely low sales for 5 games released
by UtopianGames ·All i can say is choose your game name wisely and spend time looking at other icons in the top 100. -
How does everyone deal with collision detection?
by ORBZ ·4. Physics.Movable ? Two objects which are Physics.Movable = false will never collide, even if you constrain their attributes to be right on top of each other the collision detection engine just does -
iAds
by butterbean ·Also, paid games tend to be more sticky than free games, meaning once they hit the top 100, they tend to stay there b/c of buying habits of the free app buyers versus the paid... -
Background moving opposite to camera tracker.
by gyroscope ·Anyhow, your prob is pretty much straightforward; in your player's rules, put a control camera behaviour. in the editor, click on the small camera icon at the top, then adjust the camera area to quite -
iAds
by butterbean ·Did you mean top 100 free here? -
iAds
by quantumsheep ·I'm saying, create an application or game that you feel could hit the top 100 paid, generate thousands of downloads, and therefore more possibilities in ad clicks. -
iAds
by butterbean ·I'm saying, create an application or game that you feel could hit the top 100 paid, generate thousands of downloads, and therefore more possibilities in ad clicks. -
Can't Publish! >:(
by peachpellen ·*prays to the Gendai Gods not to destroy her games when she updates* -
Way to tell which side?
by JackBQuick ·You can just have 4 attributes:PlayerX, PlayerY, BlockX, BlockY, -
Can an object be moved onto another layer via behaviours?
by design219 ·I guess you could have object destroyed and re-spawned to back of layer when the object is in place. Or do the same with the button, but move it to front of layer. -
Can an object be moved onto another layer via behaviours?
by JCFord ·Can an object be moved onto another layer via behaviours? -
Phasers New Game Waiting for Approve
by quantumsheep ·I think it would certainly struggle on anything older than a 3GS - at least that's been my experience with my own top down shooter. -
Last problem!
by jimmyraynor ·The only thing is.. the speed slows down noticeably towards the top (since its the top of the sin graph loop too). So overall, the speed isn't constant, but I guess that won't be such a big deal. -
Last problem!
by jimmyraynor ·If the player holds down the fire button .. it goes to the top and just stays there (because the min rule always takes 2). -
R-Type style split screen deathmatch!
by quantumsheep ·Good luck with it! Love the idea of a Top Gun 80s rock soundtrack! -
R-Type style split screen deathmatch!
by JamesZeppelin ·I am working to give it that 80s rock vibe with a hint of top gun theme to fit the very much robotech / star blazers style.