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Character selection/Path selection menus
by Socks ·That will depend on how you are currently changing the invisible player to the selected character - for example, if you are using a game attribute to change the invisible actor's image then all you'd -
Spawning and animation
by Megaemman ·Im creating a baseball game and I'm having trouble syncing the actor that spawns the balls with the animation of the pitcher -
make it doesnt collide
by vindictuss@yahoo.com ·im trying to make 3 button that will spawn in 3 different spawn points ( trade places) everytime the right answer was clicked -
Random Actor/Character Spawning
by DrCalderone ·Does anyone have any good formulas to spawn actors "food" like in the game agar.io? I've been trying to figure out a way, but am stumped.. -
Randomize actor spawning
by ralphbugs ·Here is the link for the tutorial for those who want to randomly spawn their actor based on specific locations. -
Spawn actors from table without time delay?
by Ilija_Gavric ·Freezing upon reset started when i changed my design to spawning actors instead of drag and drop placing them. I didnt changed anything else. I really dont know why game engine keeps building from 40 -
Spawn actors from table without time delay?
by Armelline ·0.03s is the fastest you can spawn, but it shouldn't be causing your problems. The freezing upon reset implies there's a fundamental problem somewhere. -
Spawn actors from table without time delay?
by Ilija_Gavric ·I have a problem when spawning actors from table, the game makes a "glitch" it pauses for a small time, enough for players to see it. I spawn up to 50 actors, 5 actors and then every -
How to change 90 actors colour without delay?
by Tiny_Ideas ·-- At first I was getting these values from a table, using each actors unique ID to reference the row. But after manually entering the values instead of referencing them form the table, I notice it im -
percent progress bar
by Thunder_Child ·When progress bar is equal to or greater than 270px spawn "you win" or whatever... -
How to setup Admob Banners
by BigDave ·You get a unique app text to copy. -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by birdboy ·(Quote) -
Editor x,y coordinate discussion -- (was: "very disappointing...")
by Approw ·I would love to see the rounded X&Y values when dragging actors onto the scene, this will save me (and others) a lot of time. Although..... I spawn most of my actors in the beginning of the ga -
Cube Ninja
by SLOCM3Z ·(Quote) -
Cube Ninja
by As_Of_Latte ·@hybrid Dude, this game is pretty legit! Very addicting, clean graphics, unique idea. I'd definitely like to see you continue expanding on this game with more characters or background layouts! Nicely -
New to me? Loops?
by Armelline ·Let's say I want to spawn ducks continuously until there are 100 ducks on the screen. You could use a loop like this: -
Very disappointing game design experience!
by KevinCross ·Whenever I work with grids (I do love working on projects that use grids) I would use a loop to spawn the actors into the correct position. I'd never manually place them on the screen, that would driv -
Very disappointing game design experience!
by Braydon_SFX ·other things in GameSalad that makes this tool unique? Is the absence of tile sets really putting you off that much? -
What could GameSalad do to make your development life easier and keep you on board?
by KevinCross ·* Instant loops. Currently the loops are iterated per frame (I believe) which is noticable when you're spawning a large grid of actors. I mentioned this when they were first introduced in the nightly -
Duplicates - Will Be Hit - Get Hyped Now - Simple - Addicting - Waiting for Review
by As_Of_Latte ·@tappwaterGames Dude nice! I love playing your games. This one has a unique twist and does sound like a hit. Can't wait (Image)