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  1. Spawner Help

    jehd1914
    by jehd1914 · June 2010
    I need help with spawning new actors. I am using 320X480 and want actors to fall down from the top of the screen. What should the position be???
  2. If actor "x" is destroyed then actor "y" is destroyed as well

    gyroscope
    by gyroscope · June 2010
    Also make sure that your "destroy" Rule isn't in the Prototype, only in the Instance ( the one on screen)!
  3. More confuddling concerning Instances.

    gyroscope
    by gyroscope · June 2010
    Still something puzzling me (easy enough!): I've made another simple test with 2 actors; one is a large background that when clicked plays a sound, as well as the smaller actor on top playing a differ
  4. If actor "x" is destroyed then actor "y" is destroyed as well

    butterbean
    by butterbean · June 2010
    Create a global game attribute: Call it ActorXDestroyed, set by default to false
  5. A Bunch of EA games on sale for $0.99

    JamesZeppelin
    by JamesZeppelin · June 2010
    Ea and gameloft have taken over the top 25 with these sales.
  6. Tilt Mechanic/gameplay

    Stryfe01
    by Stryfe01 · June 2010
    I was wondering if anyone could suggest the direction I should take. I'm thinking of including a stage where the player rest on top of a block, and the block is unstable. The player would then need to
  7. Need help with enemy territory

    prasantha60
    by prasantha60 · June 2010
    sea. What I did was I put 2 boundary actors top and bottom of the sea. Every time this sea creature hit the boundaries set sea creatures motion line X and Y to be 0. This tactic working some time
  8. Will Game Salad Ever Run on Power PC?

    Sh0x
    by Sh0x · June 2010
    Now the interesting part: After you rebooted, mount the .dmg again. this time, click "Packages". On the top of the list you see five packages starting with "Aspen".
  9. Bumps Video Update

    giacomopoppi
    by giacomopoppi · June 2010
    then you maybe could have a small minigame (30 seconds) in which you are the ball/blob/actor and you need to avoid all keys falling from the top of the scene. move by tilting left/right.
  10. 'The Big Picture' - June Update: iPhone 4

    giacomopoppi
    by giacomopoppi · June 2010
    eg2. lederboards (plus+) help soooo much. there are very few apps in the top 100 which DONT have leaderboards.
  11. 'The Big Picture' - June Update: iPhone 4

    AfterBurnett
    by AfterBurnett · June 2010
    GS this just goes to show that very very few people are happy with the GS updates. GS is a great program but so far i haven't yet seen any of our games anywhere near the top 100 (with exception of few
  12. 'The Big Picture' - June Update: iPhone 4

    giacomopoppi
    by giacomopoppi · June 2010
    GS this just goes to show that very very few people are happy with the GS updates. GS is a great program but so far i haven't yet seen any of our games anywhere near the top 100 (with exception of few
  13. Does anyone else think GameSalad should simply release the XCode Source to allow

    IntelligentDesigner
    by IntelligentDesigner · June 2010
    3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaSc
  14. Control Camera Help

    MagoNicolas
    by MagoNicolas · June 2010
    I ant The White area on Top f Yellow Area Without oving Yellow Origin.
  15. Control Camera Help

    MagoNicolas
    by MagoNicolas · June 2010
    Yes, But That Moves the Yellow Area, not the White Area. I Need the White area of tracking to be on top of yellow area.
  16. Control Camera Help

    JamesZeppelin
    by JamesZeppelin · June 2010
    did you click on the little camera on the top center of the editor
  17. Control Camera Help

    JamesZeppelin
    by JamesZeppelin · June 2010
    I want the actor at the top so he had plenty time to see what was coming
  18. Control Camera Help

    MagoNicolas
    by MagoNicolas · June 2010
    I want it to be on top, For Example, When my player is in Y = 300 To Follow the Camera. (Mi Player is moving Down)
  19. FOR JUNE: Which of these new features would be more important for you?

    IntelligentDesigner
    by IntelligentDesigner · June 2010
    "3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++,
  20. Touches

    chosenonestudios
    by chosenonestudios · June 2010
    x to 20 same for the right limit... Just off the top of my head, but this should work... Good Luck!
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