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layers
by firemaplegames ·In the Scene tab, you can drag the actors in the list up and down. The higher the actor in the list, the 'closer' to the player it is. -
More confuddling concerning Instances.
by firemaplegames ·-----Destroy -
More confuddling concerning Instances.
by gyroscope ·which says when a collision happens, for it to destroy itself. Now I've learned that when the ball hits one of the targets, they are all destroyed, because the Prototype Rules apply to all of its ins -
want the actor to always face in the direction of travel.
by chosenonestudios ·Multiple multiple threads released on this... Use the search button at the top right hand corner... I actually might search with the title of your thread........ -
want the actor to always face in the direction of travel.
by Dooki ·I have top down game with an actor moving to a spot in the scene and then turning around returning to the original starting point. He will be traveling like this in various areas in the scene. I've cr -
Sub W.I.P update
by quantumsheep ·Make sure you start off relatively easy. The first level should last about 45 seconds and have just a few mines in there. The first mine should appear about 12 seconds in. This gives the player a litt -
how to make my charecter jump with a jump button???
by FatalCrest ·Go ahead into the Scene Settings and make another layer so you can put -
'The Big Picture' - June Update: iPhone 4
by vegasmike1 ·Good games, good code, good game play, hard work, and some kind of marketing could make all of us some money. How come angry birds has been in the top 10 for so long and no one hear has tried to beat -
How do you get rid of the white area from using Text Behavior?
by jstrahan ·click scene at top, click on drop arrow next to the layer its on, then double click actor and change it there -
Element following the screen
by RH ·Create a new layer, put the button actor in that layer and then un-tick scrollable. -
'The Big Picture' - June Update: iPhone 4
by vegasmike1 ·When I first got GS, I talked to a few people and they said, that GS was a toy, it was not serious, it was a litany of garbage things that are not worth saying. They were wrong, its not silly or simp -
'The Big Picture' - June Update: iPhone 4
by vegasmike1 ·Cults develop when people become some what fanatic about the involvement with a specific item, company, person etc etc. There is a cult that looms around apple and apple is going down the same road t -
Bumps Video Update
by UtopianGames ·The water effect was the biggest brain basher because we wanted the Bumps to sink then float to the top then have boyancy but we have cracked it after many hours of head scratching. -
Improving Performance Through Images
by firemaplegames ·Or only use two images and when the camera moves past the bottom one, move it up to the top. -
Bumps Video Update
by UtopianGames ·We have added in a lot more content and i'm really pleased with the water effect we have implemented (Bumps sink then float back to the top bobbing on the surface) along with reverse gravity power ups -
'The Big Picture' - June Update: iPhone 4
by Sparkyidr ·iAds isn't so at the fore for me, as we have no experience of releasing a free app with ads.....and by all accounts, you have to have a pretty big "free hit" to gain any kind of dece -
woo.....and indeed yay
by UtopianGames ·I guess you need to be in the top 50 (because only top 50 is viewed on the iphone still?) to get amazing sales...still very nice sales and gl with future games. -
Freezing problem: How can i get the whole screen filled with spawned actors
by kickshawstudios ·At the start i spawn 1 actor (position X160 Y 20), by the click of the mouse this actor is moved by the action change velocity uppward. When this actor reaches top of the screen, and when it colides w -
Bug with pause and iPad accelerometer ???
by galban ·I developed a game that uses the accelerometer gamesalad of IPAD. I created a pause button and a start button. When the player clic on the pause button, I change the gamepause = true and I'll destroy -
FOR JUNE: Which of these new features would be more important for you?
by synthesis ·don't think GameSalad is capable of supporting TOP 200 caliber games consistently...there just isn't enough meat to it yet and its probably another year away before its robust enough to take on more