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  1. Reset Level

    MagoNicolas
    by MagoNicolas · June 2010
    I am working on a big project, and i need to reset the level when my player dies.
  2. More confuddling concerning Instances.

    gyroscope
    by gyroscope · June 2010
    The coins should NOT destroy all at once. Each Instance is its own complete copy of the Prototype. Its own little universe. Destroying one does not (should not) destroy them all.
  3. layers

    peakprod
    by peakprod · June 2010
    Sorry firemaplegames, i am a bit confused. first is layer 1 the highest layer, also my actors that are spawned do not appear on the layers list for placement. Thanks peak
  4. layers

    firemaplegames
    by firemaplegames · June 2010
    In the Scene tab, you can drag the actors in the list up and down. The higher the actor in the list, the 'closer' to the player it is.
  5. More confuddling concerning Instances.

    firemaplegames
    by firemaplegames · June 2010
    -----Destroy
  6. More confuddling concerning Instances.

    gyroscope
    by gyroscope · June 2010
    which says when a collision happens, for it to destroy itself. Now I've learned that when the ball hits one of the targets, they are all destroyed, because the Prototype Rules apply to all of its ins
  7. want the actor to always face in the direction of travel.

    chosenonestudios
    by chosenonestudios · June 2010
    Multiple multiple threads released on this... Use the search button at the top right hand corner... I actually might search with the title of your thread........
  8. want the actor to always face in the direction of travel.

    Dooki
    by Dooki · June 2010
    I have top down game with an actor moving to a spot in the scene and then turning around returning to the original starting point. He will be traveling like this in various areas in the scene. I've cr
  9. Sub W.I.P update

    quantumsheep
    by quantumsheep · June 2010
    Make sure you start off relatively easy. The first level should last about 45 seconds and have just a few mines in there. The first mine should appear about 12 seconds in. This gives the player a litt
  10. how to make my charecter jump with a jump button???

    FatalCrest
    by FatalCrest · June 2010
    Go ahead into the Scene Settings and make another layer so you can put
  11. 'The Big Picture' - June Update: iPhone 4

    vegasmike1
    by vegasmike1 · June 2010
    Good games, good code, good game play, hard work, and some kind of marketing could make all of us some money. How come angry birds has been in the top 10 for so long and no one hear has tried to beat
  12. How do you get rid of the white area from using Text Behavior?

    jstrahan
    by jstrahan · June 2010
    click scene at top, click on drop arrow next to the layer its on, then double click actor and change it there
  13. Element following the screen

    RH
    by RH · June 2010
    Create a new layer, put the button actor in that layer and then un-tick scrollable.
  14. 'The Big Picture' - June Update: iPhone 4

    vegasmike1
    by vegasmike1 · June 2010
    When I first got GS, I talked to a few people and they said, that GS was a toy, it was not serious, it was a litany of garbage things that are not worth saying. They were wrong, its not silly or simp
  15. 'The Big Picture' - June Update: iPhone 4

    vegasmike1
    by vegasmike1 · June 2010
    Cults develop when people become some what fanatic about the involvement with a specific item, company, person etc etc. There is a cult that looms around apple and apple is going down the same road t
  16. Bumps Video Update

    UtopianGames
    by UtopianGames · June 2010
    The water effect was the biggest brain basher because we wanted the Bumps to sink then float to the top then have boyancy but we have cracked it after many hours of head scratching.
  17. Improving Performance Through Images

    firemaplegames
    by firemaplegames · June 2010
    Or only use two images and when the camera moves past the bottom one, move it up to the top.
  18. Bumps Video Update

    UtopianGames
    by UtopianGames · June 2010
    We have added in a lot more content and i'm really pleased with the water effect we have implemented (Bumps sink then float back to the top bobbing on the surface) along with reverse gravity power ups
  19. 'The Big Picture' - June Update: iPhone 4

    Sparkyidr
    by Sparkyidr · June 2010
    iAds isn't so at the fore for me, as we have no experience of releasing a free app with ads.....and by all accounts, you have to have a pretty big "free hit" to gain any kind of dece
  20. woo.....and indeed yay

    UtopianGames
    by UtopianGames · June 2010
    I guess you need to be in the top 50 (because only top 50 is viewed on the iphone still?) to get amazing sales...still very nice sales and gl with future games.
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