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  1. My actors keep spawning on top of each other

    viking
    by viking · December 2015
    If you are not sure if you are indeed spawning actors on top of each other then I have a useful trick to be 100% sure. Simply add a display text behavior in the actor that uses for example random(-32,
  2. My actors keep spawning on top of each other

    Armelline
    by Armelline · December 2015
    You have a few things going wrong. I don't think that they're spawning on top of each other, you're just not spawning the correct number. However, it may be both!
  3. My actors keep spawning on top of each other

    crestwoodgames
    by crestwoodgames · December 2015
    As far as your issue, I did no have much time to dig into it. But, if your were spawning on top of each other, that row was not being removed properly. I think the Red rules were conflicting with Whit
  4. My actors keep spawning on top of each other

    gama3
    by gama3 · December 2015
    Yep, I'm trying to get 3 red and 5 white. Do you know why my actors were spawning on top of each other like they were?
  5. My actors keep spawning on top of each other

    crestwoodgames
    by crestwoodgames · December 2015
    This will get you 3 red and 5 white in random locations without spawning on top of each other. Not sure if this is all you needed. I used local variables vs global inside the spawner
  6. My actors keep spawning on top of each other

    gama3
    by gama3 · December 2015
    For some reason, actors are spawning in on top of each other, which is not the desired outcome. My program should make it so that each actor spawns in at a different coordinate, for a total of 8 acto
  7. Water Blades (IOS, ANDROID, AMAZON FTV) (FREE)

    Tumblecoin Game Studios
    by Tumblecoin Game Studios · December 2015
    Travel across the ocean, but watch out for the spikes, because they are not your friends and they will try to destroy you at any chance they get.
  8. A simple confusion

    ichooicedanotherbrodamncmon!!1
    by ichooicedanotherbrodamncmon!!1 · December 2015
    Q1 - Hello guys, I created an elevator when my actor is on it, it will go to top and stop on a y position. my actor to be on it of course it needs a collide behavior and i put it. Now when actor colli
  9. Custom Collision Weirdness With PhysicsEditor

    Braydon_SFX
    by Braydon_SFX · December 2015
    I'm still finding that the collision works to a degree, but that the top of actors still register collisions when it shouldn't. I've attached a demo project (which I was going to release to show a wor
  10. How to Roll Back a Project to a Last Known Stable Build of GameSalad Tutorial

    gingagaming
    by gingagaming · December 2015
    Are you sure you never published again with 1.24.40 by accident? You can check by going to your forum profile icon in the top right of the screen (on a computer not mobile!), selecting portfolio and t
  11. New Royalty Free Music Pack!

    jay2dx
    by jay2dx · December 2015
    Hi mate I'm interested in using your music linked at the top, is it just the one song that available or the full album! I may be interested in having you create some paid music for me too! Please pm m
  12. "play" only shows initial scene

    passmits
    by passmits · December 2015
    Or you can place your scene you want to see first above in the scenes menu. The game doesn't usually start at the initial scene, it starts with the scene on top of the other scenes
  13. Universal Build - a different way?

    buftea
    by buftea · December 2015
    I created a simple game with portrait 3/4 aspect ratio. When I open it with portait 9/16 , I want it to keep it's aspect ratio but also it's width. The empty space on top and bottom I want to fill wit
  14. Space Quartz iOS updated!

    Thunder_Child
    by Thunder_Child · December 2015
    The only main reason @mhedges I suggested the bullet destroy collision wall is that I feel I destroyed more quartz via wrapped bullets than aimed at and shooting. Ratio was pretty high. I understand
  15. Better way to re-align UI with one tap?

    Moik
    by Moik · December 2015
    So basically, at the moment I'm setting up my app so the interactive UI is along the right and the bottom, and the information parts are long the left and top so that you don't end up blocking the pla
  16. Incorrect sizing of scenes iPhone 6 and 6 (iOS Universal)

    flor975@gmail.com
    by flor975@gmail.com · December 2015
    a larger screen size. On those two models, the top and sides of the screen are cut off slightly. I published the version as "iOS Universal", since it is also available for iPads. Is
  17. Keeping UI in place when camera is manipulated (almost works)

    MentalDonkeyGames
    by MentalDonkeyGames · December 2015
    Here´s the constrains for the gear actor. Top is for position X and lower is for position Y.
  18. Creepy is live on Google Play / Amazon Appstore

    Approw
    by Approw · December 2015
    * Make the bullets bigger and let them fade to alpha 0 right before they destroy.
  19. Updates 1.24.40 and 1.24.5828 are live

    Toby
    by Toby · December 2015
    (Quote)
  20. Updates 1.24.40 and 1.24.5828 are live

    illaciaerik
    by illaciaerik · December 2015
    I have a couple of projects in the works among others a top down racing game kinda like the the old Master System game Action fighter (Image)
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