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Scrolling speed attribute
by gyroscope ·Ah, shame; I'll put this in the New Features section, I think, as a suggestion. Just remembered the technical term: parallax layers, each with an easy way to change layer order, as well as control spe -
Questions about particles
by gyroscope ·As for layer of the particle with reference to the player: interesting question. My answer: I don't know! But hope I've been of some help. -
Race scoring system? - PLEASE HELP IM SO STUCK!!!!
by POM ·2) on the second and the third rule move "i know my place to the top so that it will -
Questions about particles
by Cap ·And will particles always appear one layer above the actor? -
An idea for advertising our games!
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Collide and bounce with the scene border...
by iPhoneDevForMe ·Drag each actor to the scene so that their edge match up against the edge of the screen. Use the vertical wall actor for the left and right side, and then use the horizontal wall actor for the top and -
Asplosion #43 in top paid iPad games!
by BarkBarkCo ·Today's Chart Rankings @ topappcharts.com: -
Title screen crashing
by beefy_clyro ·From what i can see the problem is your top timer! Its not quite clear enough and blurs when you enlarge it. -
The Great Eye of Apple (is your game New and Noteworthy)
by Sparkyidr ·Got a pretty massive sales boost. Taken us into the top 100 games in 16 countries, and the top 100 overall in 6 countries (Including USA) -
"Your Mirror" Currently #6 Free Utility App in iTunes
by ilovepixar ·"Your Mirror" is an attempt at creating the best possible reflection you can have with your iPad. Go download it for free! I'm a graphic designer so this app only took 25 minutes to -
Why Pause is Crucial!
by quantumsheep ·So, you can scoff at my laziness and/or lack of understanding, or you can 'like' my initial comment here: http://gamesalad.com/forums/topic.php?id=5875 -
Best Free World Cup iPhone Apps
by stonee ·Unless you've been living in a cave for the last couple of months, you'll be aware that we're just a matter of days away from the beginning of the 2010 FIFA World Cup Finals. The world's greatest spor -
Matching game - when 2 cards don't match - flip back - err how
by Stormtrix ·working on a matching game - and followed tshirt's card demo and got the cards to randomize as well as know when 2 cards match and then destroy them.. -
Jumping on top of as a means of destruction
by AfterBurnett ·Wouldn't that just destroy the invisible actor and leave the enemy to destroy my player as he falls back down? -
Why Pause is Crucial!
by quantumsheep ·I'm going to resist the urge to destroy the dissenters, as I kinda like them (Image) -
More tools!
by gyroscope ·I like a lot of these; i'd second Button tool; more layer control; animated actor preview; easier connection. -
Position shown in Actor Attributes Pane
by iPhoneDevForMe ·A prototype is, simply put, a blue print. You create a new actor called Enemy. You can add a rule that makes the Enemy destroy itself after 5 seconds. This is your prototype, or blue print. You always -
Collide / overlap rule not working when using change size
by chrisal ·What you need to do is destroy the first actor and spawn a bigger version in it's place -
Jumping on top of as a means of destruction
by lowski ·but I actually found a better solution with Scitune's demo, although I am having one issue. The problem is that when my player jumps on top of the enemy both are destroyed. How can I make it so that m -
Why Pause is Crucial!
by JamesZeppelin ·In my case i just have the pause button destroy the actors and then a spawner brings up the puase menus and puts the actors back where they were when you unpause. works great.