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Cheap game graphics for a limited time!!!
by butterbean ·Yep, top stuff... -
Cheap game graphics for a limited time!!!
by quantumsheep ·Yep, top stuff... -
project "poodle invasion"
by nulo ·1- yeah thats a problem that happens when a actor is spawned on top of another, they move very fast to get off each other. something i have to look at how to fix without changing gameplay. -
Monkey Mood is out with promo code
by aalzanki ·If these codes doesn't work please visit the link at the top. -
lag and getting around using collisions with physics
by JackBQuick ·- You might want to ensure that you can only destroy one block at a time. If you click on a block before the previous column finishes falling, that might cause some problems. -
wrap on layer smaller than scene?
by jmp909 ·also i'd probably need to have a bordered layer above to mask them off. -
Missile Question - Can a missile shoot towards where you touched the screen?
by beefy_clyro ·If you touch top right, he would rotate anti-clockwise 45 degrees and shoot straight to the top right corner -
help... my actor doesn't collide enough
by Crazybreadman ·Yes I know. You have attributes together that shouldn't be together. You have the destroy attribute in the same rule box and it destroys the fireball before doing (or finishing) anything else you want -
Good news, AIUEO got featured on iTunes.
by bladeolson ·Man, getting featrued is making a big difference. I am now in the top 20 apps in education and $5 grossing apps in education. ( good stuff.....not retired yet...) -
Terra X Fighter - Space shooter
by firemaplegames ·Also, right now, my bullets go through the cop cars, the big robots, and the helicopters. I would destroy the bullets when they hit them. -
Terra X - Top down shooter
by hrsmedia ·Hi, check out this early version of my game Terra X. Please leave comments. -
how do i drag the camera around?
by firemaplegames ·Another option is to use the Control Camera behavior on an Actor. When you touch the screen, spawn an actor with that behavior in it. When you release, destroy the actor. -
help... my actor doesn't collide enough
by Crazybreadman ·You need to separate 'destroy' from everything else and make sure it fires after your other rules. Otherwise it goes off first and your other attributes don't have time to fire. To do this just make a -
help... my actor doesn't collide enough
by CLAY ·my player must die in a level to pass the other… he must be killed by a fireball. -
wrap on layer smaller than scene?
by jmp909 ·Is it possible to wrap on a layer that is smaller than the main screen (eg a viewport)? generally you wouldn't always want your game to take up the full screen size as you might want some controls/sco -
"Comment out" / disable rules
by jmp909 ·+1 for being able to temporarily bypass a rule (eg button at top left next to name, turns alpha of rule to 20% etc and disables it from being processed) -
Spawning Random Actor.
by StormyStudio ·Maybe have 100 questions as different png images, and change image instead of spawning and destroying actors. Or if you are going to spawn, make sure you destroy the old actor, or actually change scen -
In app purchase :D
by AfterBurnett ·Definitely top of the list! Then multiplayer! HA-DO-KEN!!! -
Rotation Math help needed!
by adado ·"The stacking order in a Rule USUALLY happens from the top down, but sometimes certain behaviors will execute first. Just something to watch out for..." -
Collision not working on a constrained object
by BarkBarkCo ·I noticed the same thing with a interpolating actor, not constraining. I was playing with a "bounce down" like game and the platforms were interpolating toward the top of the screen.