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  1. Cheap game graphics for a limited time!!!

    butterbean
    by butterbean · May 2010
    Yep, top stuff...
  2. Cheap game graphics for a limited time!!!

    quantumsheep
    by quantumsheep · May 2010
    Yep, top stuff...
  3. project "poodle invasion"

    nulo
    by nulo · May 2010
    1- yeah thats a problem that happens when a actor is spawned on top of another, they move very fast to get off each other. something i have to look at how to fix without changing gameplay.
  4. Monkey Mood is out with promo code

    aalzanki
    by aalzanki · May 2010
    If these codes doesn't work please visit the link at the top.
  5. lag and getting around using collisions with physics

    JackBQuick
    by JackBQuick · May 2010
    - You might want to ensure that you can only destroy one block at a time. If you click on a block before the previous column finishes falling, that might cause some problems.
  6. wrap on layer smaller than scene?

    jmp909
    by jmp909 · May 2010
    also i'd probably need to have a bordered layer above to mask them off.
  7. Missile Question - Can a missile shoot towards where you touched the screen?

    beefy_clyro
    by beefy_clyro · May 2010
    If you touch top right, he would rotate anti-clockwise 45 degrees and shoot straight to the top right corner
  8. help... my actor doesn't collide enough

    Crazybreadman
    by Crazybreadman · May 2010
    Yes I know. You have attributes together that shouldn't be together. You have the destroy attribute in the same rule box and it destroys the fireball before doing (or finishing) anything else you want
  9. Good news, AIUEO got featured on iTunes.

    bladeolson
    by bladeolson · May 2010
    Man, getting featrued is making a big difference. I am now in the top 20 apps in education and $5 grossing apps in education. ( good stuff.....not retired yet...)
  10. Terra X Fighter - Space shooter

    firemaplegames
    by firemaplegames · May 2010
    Also, right now, my bullets go through the cop cars, the big robots, and the helicopters. I would destroy the bullets when they hit them.
  11. Terra X - Top down shooter

    hrsmedia
    by hrsmedia · May 2010
    Hi, check out this early version of my game Terra X. Please leave comments.
  12. how do i drag the camera around?

    firemaplegames
    by firemaplegames · May 2010
    Another option is to use the Control Camera behavior on an Actor. When you touch the screen, spawn an actor with that behavior in it. When you release, destroy the actor.
  13. help... my actor doesn't collide enough

    Crazybreadman
    by Crazybreadman · May 2010
    You need to separate 'destroy' from everything else and make sure it fires after your other rules. Otherwise it goes off first and your other attributes don't have time to fire. To do this just make a
  14. help... my actor doesn't collide enough

    CLAY
    by CLAY · May 2010
    my player must die in a level to pass the other… he must be killed by a fireball.
  15. wrap on layer smaller than scene?

    jmp909
    by jmp909 · May 2010
    Is it possible to wrap on a layer that is smaller than the main screen (eg a viewport)? generally you wouldn't always want your game to take up the full screen size as you might want some controls/sco
  16. "Comment out" / disable rules

    jmp909
    by jmp909 · May 2010
    +1 for being able to temporarily bypass a rule (eg button at top left next to name, turns alpha of rule to 20% etc and disables it from being processed)
  17. Spawning Random Actor.

    StormyStudio
    by StormyStudio · May 2010
    Maybe have 100 questions as different png images, and change image instead of spawning and destroying actors. Or if you are going to spawn, make sure you destroy the old actor, or actually change scen
  18. In app purchase :D

    AfterBurnett
    by AfterBurnett · May 2010
    Definitely top of the list! Then multiplayer! HA-DO-KEN!!!
  19. Rotation Math help needed!

    adado
    by adado · May 2010
    "The stacking order in a Rule USUALLY happens from the top down, but sometimes certain behaviors will execute first. Just something to watch out for..."
  20. Collision not working on a constrained object

    BarkBarkCo
    by BarkBarkCo · May 2010
    I noticed the same thing with a interpolating actor, not constraining. I was playing with a "bounce down" like game and the platforms were interpolating toward the top of the screen.
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