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Need your help... soooo close to top 50 and visible on ipad
by JamesZeppelin ·Man, from what I can tell getting to top 50 (iPad visibility) must be night and day from from only a few places out -
Game Categories with the best chance of visibility (i.e. Top 100)???
by butterbean ·Although I would think family would be harder to stay in the top 100 than kids or the others -
Game Categories with the best chance of visibility (i.e. Top 100)???
by scitunes ·Is there a way to figure out which game category would give me the best chance of being in the top 100 and therefore visible? -
Cannon Problem Please Help!
by tgs976 ·I'm making a cannon game from the cannon template. I have made a rule on another actor (called touchblock) that when touch is pressed, destroy this actor. However, when i touch the touchblock, the can -
MUTANT MAYHEM - Out Now - Promo Codes
by CannonFodder ·How long can you fend off the invasion of the space mutants from the 3rd dimension? Help protect the space station from immanent doom by using asteroids to ensnare then destroy the evil space mutants. -
Holes: Any idea to apply partial invisibility to actors or backgrounds?
by IntelligentDesigner ·Are you saying you want the little worm guy to be visible on top of just the black part? And then disappear when he goes thru the hole? -
Holes: Any idea to apply partial invisibility to actors or backgrounds?
by IntelligentDesigner ·Are you saying you want the little worm guy to be visible on top of just the black part? And then disappear when he goes thru the hole? -
Updated App... Relisted?
by scitunes ·One thing I am trying (jury is still out) is to use my lite version as a way to communicate with people about my full version. So now If I update my full version which has been out for 9 days and has -
Updated App... Relisted?
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touch inside event handling
by spaceneedle ·If one actor partially or fully obscures another actor, the actor underneath should not also receive a touch inside event. Higher layer actors should mask the bottom layer actors from these events. -
Game difficulty design.
by quantumsheep ·In my own games I try and make the game easy and fun to play, but with challenges for 'the hardcore'. Bugzone, a very early QS iPhone shooter, had a time attack mode where the player couldn't die, and -
amazingly slow performance
by adado ·http://gamesalad.com/forums/topic.php?id=5260 -
More splash screen woes
by jonmulcahy ·So, anyone else have this problem or am I doing something wrong? I just had an app rejected because my splash screen does not support both portrait orientations. When you launch the app, the load scre -
Do promo codes count towards rank?
by rebump ·It would be nice if the promo codes did count. A good way to test would be release a new game to a slower/smaller category where it is easier to get in the top 100. As soon as it is appoved, throw a -
Do promo codes count towards rank?
by scitunes ·I am asking because I have been able to keep XMB in the top 100 for racing games for about 10 days now. It dropped out briefly (to 112) so I lowered the price and it came back up. Now I have more prom -
Anybody notice music changes!? :)
by quantumsheep ·(game.music+1)%2 if I remember correctly off the top of my head. -
Dragging multiple actors over one another
by spaceneedle ·Is there any solution you can think of to have the "touch inside" select the top actor if it masks the actor below it? -
Dragging multiple actors over one another
by spaceneedle ·I am working on an application that allows you to drag multiple actors around the screen, including on top of one another. -
Is there a way to use the accelerometer in development mode via simulation?
by firemaplegames ·You get it when you buy the GS license. The orange button at the top of the page should say Manage Portfolio (if you're logged in). If it says "Make iPhone Games" click it and it sho -
Project Dark Woods: Platformer in the Works, Check out some Screenshots !
by Chaser ·Very nice! Looks like fun. And I'm sure it will be a top seller