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Hi!
by jacobpitney77 ·Hello all! I've recently been watching a ton of gamesalad guru videos and it has inspired me to make my own game! It's super easy to use! Will be pro by Tuesday!!! -
Help with moving revolving object
by Socks ·At the moment, how you've have your constrains set up . . . -
Help with moving revolving object
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hiding actors
by Socks ·The camera size is much smaller than the scene, so is only looking at a small area of the scene that doesn't contain the actor ? -
Return to Grisly Manor!
by firemaplegames ·@LumpApps Thanks, man! So cool. I totally appreciate it. I might port GM2 over to Windows phone. I wish it were easier. I have to redesign the interface to fit the Lumia phones, which are tiny. And I' -
Constrain actor to circle
by Look Creative, L.L.C ·@NNterprises the distance formula seems promising but like you said would need a lot of tweaking to get it running. It'll be difficult to adapt that to constrain the actor, and it'll probably be just -
Return to Grisly Manor!
by LumpApps ·@firemaplegames Are you releasing RTGM on Windows Phone? I didn't know but saw the other games are there as well on my wifes phone... which she is downloading now... to play them again (Image) -
For Indie Game Developers
by Football20 ·It's clear to me that you have did not look at the Developer Membership page here http://dynamiteapps.com/memberships/ . This page describes exactly what are website offers to developers. There is no -
hiding actors
by mhedges ·You created the actor and input some behaviors, but you did not drag it to the screen. -
need help generating specific random positions
by pranshudhungana21 ·thanks so much -
Enemy Chase
by jamie_c ·You're welcome, keep us posted on the progress. -
RPG Question
by quinn221 ·(Quote) -
Return to Grisly Manor!
by gamevicci ·you're a great inspiration for an indie developer! -
Enemy Chase
by quinn221 ·Thanks, I have been working on it for about 7 months....and not even close to being done. It is going to be a platform and a topdown game. Thanks for all your help! -
RPG Question
by MentalDonkeyGames ·Currently it's checking for the destroy conditions while your character is touching it. So when you come back to the room, it won't be destroyed. -
Return to Grisly Manor!
by AlchimiaStudios ·If you can even call it that, its so short it might as well be a tweet. -
Enemy Chase
by jamie_c ·Looks like you've got a nice game going, hope it works out well! (Image) -
RPG Question
by quinn221 ·Your logic makes sense not sure why it wont work for me. I have attached my screen shot of the table, locked actor and unlocked actor. Let me know if I misunderstood something.. -
RPG Question
by MentalDonkeyGames ·To add to this. If you have multiple rooms with gems, you can put multiple columns in the table and have each column represent a different room. Col 1 = room 1, Col 2 = room2 etc... -
Constrain actor to circle
by RThurman ·Sounds like you want a pendulum.