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  1. Creator 1.24 Hotfix is now available for Mac and Windows

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    (Quote)
  2. How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting

    Deviros
    by Deviros · December 2015
    This is actually extremely simple: We're simply adjusting the opacity of the lighting layer according to the distance from the lighting object, as such:
  3. Creator 1.24 Hotfix is now available for Mac and Windows

    viking
    by viking · December 2015
    @Bitvork Like you wrote, if GS wants to be more than a hobby tool, certain features are necessary. Advertising and metrics are important for sure, but look at the top grossing titles on the AppStore a
  4. How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting

    Deviros
    by Deviros · December 2015
    Basically, what i've done here, is create 8 images that overlay mister happy box, and then calculate the angle (vectorToAngle) between the Box's light layer to the squaresun.
  5. Randomize falling blocks

    hsp
    by hsp · December 2015
    I'm currently making a game for Japanese learning students. At the top of the screen there is a box which spawns a random hiragana character (basically a letter) every five seconds. Three blocks fall
  6. Most CPU intensive behaviours?

    3absh
    by 3absh · December 2015
    From your own experience, what do you think are the top 10 most cpu intensive behaviours?
  7. How To: Pseudo-Dynamic lighting approach on actors, including Distance Lighting

    Deviros
    by Deviros · December 2015
    So - Dynamic lighting is one thing that can make a huge difference in how engaged a player is with a game, it can really add to the immersion level, and it's one of the things that Game Salad simply i
  8. Custom Collision Weirdness With PhysicsEditor

    Armelline
    by Armelline · December 2015
    The wobble is presumably because the density of the block on top is greater than the penguin. But honestly it's going to be near impossible to troubleshoot these without demo files to play with (Image
  9. Html5 Newgrounds publishing

    traceur93
    by traceur93 · December 2015
    (Quote)
  10. Ad Banner

    Deviros
    by Deviros · December 2015
    iAd and AdMod don't let you change anything other than the position - top or bottom - no matter what size you're using, and should automatically put the proper ads in place.
  11. Collision Shape: Flipping graphic does not flip collision shape

    BigDave
    by BigDave · December 2015
    I will create a invisible actor constraining the visible graphic actor on top as I did in creepy again. Maybe next game custom shapes when I can flip em together with my graphic and the they are also
  12. Html5 Newgrounds publishing

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · December 2015
    Javascript is an html5 executable language. If you open index in a text program you will see code bracketed by this < script. > there will be two that look like that one at the top of t
  13. Collision Shape: Flipping graphic does not flip collision shape

    owen_dennis
    by owen_dennis · December 2015
    You might also want the collision shape to be smaller than what the image is. So like if you have a dandelion seed you might want players to only be able to catch the seed part instead of the umbrella
  14. Turkey Tom Toodle - The sweet new cartoon smartphone game series! Enjoy an endless X-Mas adventure!

    TheFlux
    by TheFlux · December 2015
    Now it's your turn to show off your best skills to Rudolph and his whole reindeer crew. All are watching Tom Toodle now, how he is ready to get to the top of Santa's Winter Wonderland until Santa retu
  15. Help with spawns.

    tatiang
    by tatiang · December 2015
              Destroy Actor
  16. What is the position coordinates to spawn an actor to fill the whole screen

    AlchimiaStudios
    by AlchimiaStudios · December 2015
    Put it on a non-scrollable layer and just position it center of camera size (width /2, height same way). Be sure to make it slightly bigger or the same size as camera size.
  17. How to allow the user to type in a number

    tatiang
    by tatiang · December 2015
    @future_games_101 If you need to provide additional details about what is/is not working for you but your thread (this one) is buried, click on the My Discussions link at the top-right of the forums p
  18. Anyone would like to give me feedback about my 2d game idea?

    tomciomalina
    by tomciomalina · December 2015
    (Quote)
  19. Anyone would like to give me feedback about my 2d game idea?

    Thunder_Child
    by Thunder_Child · December 2015
    Question...is this a 2D "top down" game?
  20. Try out my new game

    BigDave
    by BigDave · December 2015
    I did some pixel nudging to make the shield bottom and top more likely to block as you move up or down into a projectile.
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