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Player not spawning correctly sometimes. Some help would be appreciated.
by bladeolson ·On one of my apps, I am having an issue. After the main guy dies he spins around then is destroyed. The the player is taken to a new "try again" screen. -
How will Apple decide what apps show up first?
by iPhoneDevForMe ·Considering there is no way to have an accurate Top Paid, Top Free, and New Release section on launch day, how is Apple going to determine what apps show up in what order? -
I Am Submitting My iPad App GM Build
by iPhoneDevForMe ·There is no order by release if they are all launch apps. Top Paid and Top free wont apply right away because the store hasnt been open. -
Jumpo! features on New and Noteworthy!
by firemaplegames ·Climbing up to the top 100 in your category so you can be seen on the device is pretty critical to sales. -
3 MB game's images use 22 MB in viewer
by firemaplegames ·Now, if you have several images stacked on top of each other, I'm not sure how it gets calculated, but perhaps it tallies them all up separately? -
Actor moving from left to right and right to left
by design219 ·Make a duplicate actor with no behaviors, then destroy your first actor and spawn the new actor when your first actor is hurt. There are probably other ways. -
BrainZapp- A game all in its own- Look here
by cjdj123 ·Shapes. Colors. Amazing challenges. A time limit. A fun way to learn. Sound interesting? Download for free until April 3rd, at which point it will be a dollar. I would appreciate it if everyone -
Web Games
by chosenonestudios ·well technically you can by putting it on standalone game downloading sites (can't think of any off the top of my head), but all the moneys in the app store so I wouldn't -
POSSIBLE BUG: Physics engine appears to NOT allow 0 velocity - creates "quiver"
by synthesis ·The second rule on the actor is the respawn rule check (if self is true and self X+Y velocity is very small....then...gameBoolean = false, respawn a clone of myself at my X and Y position and destroy -
POSSIBLE BUG: Physics engine appears to NOT allow 0 velocity - creates "quiver"
by firemaplegames ·One solution, and it is not ideal of course, is to destroy/spawn a new copy of the Actor when its velocity gets <= 0. -
Health Bar
by Hunnenkoenig ·If it is a soldier i.e. and it gets shot with a gun, every gun hit counts 1 down from the life bar. If the life bar is 0, you have to destroy your game actor with -
Health Bar
by GingerBGames ·I was just wondering if someone could lend a hand with this one? I have a health bar that goes down as my main character is hit, my problem is when I say destroy actor and rest level, I get the black -
Stop actor....
by design219 ·A simple way would be to make a duplicate actor without the acceleration and animation. Then put a rule on your first actor that when what ever determines he dies happens, spawn actor 2 and destroy th -
Need help again "Changing animation"
by Hunnenkoenig ·Just out the top of my head: -
Slow Loading of Actors in GS Editor
by huntergatherer ·I have some actors with 20-30 groups/rules and behaviors. i also like to collapse the top level ones to make it more readable. the GS Editor is slow to open these actors for editing. I wait for the -
Getting to know you! GameSalad member profiles.
by JamesZeppelin ·Computer(s): mac mini, HP laptop (w7), Pc tower (made it for gaming never turn it on) -
Getting to know you! GameSalad member profiles.
by NexusGameStudio ·Favorite electronic game ever: Also very hard, but Half-Life 2 is on my top list -
Replace Loading Spinner and Position
by tubgaming ·Top left -
Getting to know you! GameSalad member profiles.
by Sparkyidr ·Secret aspiration: make a top 10 record (not that secret I guess) -
How do you get your iPad screenshots?