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  1. Enemy attack

    frd
    by frd · June 2015
    Set up a timer behaviour to spawn enemies at a set location off screen (left and right) at random time intervals. This behaviour could be in the main character or in a separate invisible character.
  2. How to get a image suddenly in a scene

    Socks
    by Socks · June 2015
    (Quote)
  3. How to get a image suddenly in a scene

    tatiang
    by tatiang · June 2015
    Yes, it's possible. You can use the Spawn Actor behavior to add an actor to an existing scene. And you can use a Move behavior to move the "net" actor and a collision Rule conditio
  4. Random Motion Sway like in a Flag

    Socks
    by Socks · June 2015
    Cheers ! Here's an improved version, as I was saying before you could automate the whole build rather than placing a bunch of actors into the scene, this version does that, it simplifies the process a
  5. show if collide dont show when no longer collide

    vindictuss@yahoo.com
    by vindictuss@yahoo.com · June 2015
    im sorry i meant not spawn an actor not showing a text, when i use display text the text dissapear when main character is no longer collide with the object but when i use spawn the actor stay in the s
  6. Changing bullet type, setup not working for me at all.

    Thunder_Child
    by Thunder_Child · June 2015
    (Quote)
  7. How to have random background every game restart?

    Dell7730
    by Dell7730 · June 2015
    (Quote)
  8. How to have random background every game restart?

    KevinCross
    by KevinCross · June 2015
    Make sure your images are saved with a unique number in the file name i.e:
  9. Changing bullet type, setup not working for me at all.

    Daftbomb
    by Daftbomb · June 2015
    Spawn bullet actor (0,0)If timer < 40 spawn (-20,0), spawn 20,0)If timer > 39 spawn (-40,0), spawn (40,0), spawn (-20,0), spawn (20,0)
  10. Changing bullet type, setup not working for me at all.

    Thunder_Child
    by Thunder_Child · June 2015
    * When touch pressed and fire setup 1 is true...spawn "bullet" actor X=0 Y=0
  11. Giving Back - Vertical Scroller Tutorial

    ookami007
    by ookami007 · June 2015
    I just finished with episode 9, which does a blinky invulnerability when you first spawn or respawn and adds power-ups that give you center laser, 2 wing lasers or all three. Should be posting it tom
  12. Playing with the Rasberry Pi - custom download tracker

    jonmulcahy
    by jonmulcahy · June 2015
    This is my custom made DownloadTracker90000! Using the concepts I came up with here: Sending and Receiving Data, Stats Dashboard, and Unique IDs, I came up with this system. It's a Rasberry Pi powered
  13. Spawn only even numbers

    Disimob
    by Disimob · June 2015
    I have two actors; each one spawn random numbers and I have to do a division (first actor / the second) and result has to be an integer number not float like for example 2.67.
  14. Spawn only even numbers

    Disimob
    by Disimob · June 2015
    I d like to spawn actor that diplay only even numbers.
  15. how to randomly spawn actors inside a 6x7 grid?

    FamTechAdmin
    by FamTechAdmin · June 2015
    * I tried that, before creating this thread but it only worked with one of the actors.. the rest didn´t react (I based it on this tutorial How To Spawn Random, Non-Repeating Actors https://youtube.com
  16. how to randomly spawn actors inside a 6x7 grid?

    ookami007
    by ookami007 · June 2015
    1) If you're using my template, when the objects are spawned they are spawned on specific x,y coordinates that are calculated based on what row/column is being drawn. The calculation is in the spawn
  17. spawning with a timer.

    Socks
    by Socks · June 2015
    This simple setup worked for me - two actors - the spawner and the spawned actor - I set this up on a portrait iPad project.
  18. spawning with a timer.

    Socks
    by Socks · June 2015
    I'm not sure the relevance of your second image, my code was part of a conversation about how you might simplify your code so that you don't need to produce a random number, then check that number and
  19. spawning with a timer.

    benjaminmage
    by benjaminmage · June 2015
    @tatiang The spawned actors (Boxes) are all moving upwards. The size of my scene is an ipad portrait (i heard its best to create an ipad portrait size for an app). I would like to spawn actors with e
  20. Sometimes 2 points get added to the score instead of 1, which i don't want.

    Mayhem_Madness
    by Mayhem_Madness · June 2015
    (Quote)
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