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  1. Pixel Mage is live!

    unbeatenpixel
    by unbeatenpixel · July 2016
    I mean, if you turn-off auto rotate on your phone, pixel mage will open landscape left, not so important but if you make your loading screen synch with left, most users can see corret rotation for loa
  2. setting up admob

    NNterprises
    by NNterprises · July 2016
    I don't see anything with xCode or C+ in your screenshot?
  3. Program to develop Apps

    UncloudedStudio
    by UncloudedStudio · July 2016
    Just do a google search for "appbuilders" and you will find a ton of tools/programs that use drag and drop or "building blocks" as they usually call it.
  4. Free Art Friday

    imjustmike
    by imjustmike · July 2016
    This week I bring you FIRE. How exciting. A rather simple animation with 7 frames but has a nice effect.
  5. Pixel Mage is live!

    unbeatenpixel
    by unbeatenpixel · July 2016
    Did you notice your loading screen(landscape right), gamescreen(left)? and does game has a menu while I'm middle of the level? If it hasn't, it must.
  6. RossmanBros Next Game - WIP - Get Me Outta Here

    quantumsheep
    by quantumsheep · July 2016
    (Quote)
  7. Program to develop Apps

    PhilipCC
    by PhilipCC · July 2016
    I'm sorry, but I think that discussing other app building software on the Forum is not permitted... so you won't get many responses. (Image)
  8. Is Pro required to publish to Amazon?

    jamie_c
    by jamie_c · July 2016
    Yes, you are correct.
  9. Screen misaligned after device wake up (Android BUG) My solution

    UncloudedStudio
    by UncloudedStudio · July 2016
    @RocketBrain You have to place/unlock an actor on the scene to find the command
  10. RossmanBros Next Game - WIP - Get Me Outta Here

    RossmanBrothersGames
    by RossmanBrothersGames · July 2016
    Got a lot of little details we are working on. I found some real cools ways to use Gamesalad's newer feature of tracking the frame you are on in an animation. It has helped me with a couple different
  11. State of GameSalad update?

    Socks
    by Socks · July 2016
    A real scene zoom ! Brilliant, this along with windows retaining their position will make an enormous difference to usability !
  12. State of GameSalad update?

    AlchimiaStudios
    by AlchimiaStudios · July 2016
    (Quote)
  13. State of GameSalad update?

    ForumNinja
    by ForumNinja · July 2016
    Currently just the gesture zoom is in, but when we're done implementing the feature there should be hotkeys, maybe UI buttons, and potentially scrolling with a mouse (perhaps something along of lines
  14. State of GameSalad update?

    Armelline
    by Armelline · July 2016
    Even on my 15" Retina MacBook Pro, I can't see the whole of a standard iPad portrait window without trickery, or using a non-Apple-supported resolution. The 90% size is going to get a lot of
  15. m4a 64kbps @32KHz vs. 128kbps @ 44.1KHz

    3absh
    by 3absh · July 2016
    (Quote)
  16. m4a 64kbps @32KHz vs. 128kbps @ 44.1KHz

    Socks
    by Socks · July 2016
    Have you trimmed the audio so there is no silence at the start ?
  17. Advertise your game uniquely and stand out! - Outside The Box Marketing - Live on Indiegogo!

    UncloudedStudio
    by UncloudedStudio · July 2016
    It does!
  18. Advertise your game uniquely and stand out! - Outside The Box Marketing - Live on Indiegogo!

    gingagaming
    by gingagaming · July 2016
    Thanks for your questions @UncloudedStudio firstly id like to clarify what the long term plan is for the business and what the short term plan is for the indiegogo campaign.
  19. VISIBILITY & runtime & processing

    blob
    by blob · July 2016
    Thank you.
  20. Google Play warning: Your app is using an incorrect implementation of in-app billing

    DigiChain
    by DigiChain · July 2016
    We detected that your app(s) listed at the end of this email are invoking the in-app billing service without setting a target package for the intent. This can enable a malicious package to bypass the
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