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  1. Not movable = NO overlaps or collide event?

    fmarkus
    by fmarkus · March 2010
    Action: Destroy this actor.
  2. Ready screen in game

    Sparkyidr
    by Sparkyidr · March 2010
    after 2 seconds destroy
  3. Hello to ALL

    sdpardue
    by sdpardue · March 2010
    Your first tip: you can search the forums, wiki, etc. by clicking the magnifying glass in the top-right corner of this page.
  4. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    synthesis
    by synthesis · March 2010
    Give us your numbers at the end of the week if you can...I would love to know what top apps are earning weekly!
  5. Last question for my game. (Please read)

    DanielAvni
    by DanielAvni · March 2010
    to do is make a boolean and once you get to the top of the level you change the boolean to true.
  6. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    Nr 2 in top paid games
  7. Multiple Backgrounds for depth...

    scitunes
    by scitunes · March 2010
    maybe this is obvious, but not sure how much of a noob you are (there are levels of noobiness after all!) but be sure to use transparent png files so that the layer behind each png can be seen.
  8. Multiple Backgrounds for depth...

    synthesis
    by synthesis · March 2010
    Just put foreground stuff on higher layers than background stuff within the scene manager tab. Also organize the layer as too which you want to move around and which are stationary (ie. a static HUD
  9. Tuti Paparazzi - The only one babes shoot game for IPhone

    bgdevteam
    by bgdevteam · March 2010
    Welcome to the Tuti Islands, a tropical oasis hidden in the middle of the ocean, away from prying eyes. The islands are the playground of the rich, the fabulous, and most importantly, the beautiful. D
  10. updating my game & now testing. what went wrong?

    ckurt25
    by ckurt25 · March 2010
    It's not the actual score that is messed up, its the text next to it that says "high score." So in the upper right corner it has the numerical value that is working 100% correctly bu
  11. Multiplayer server

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · March 2010
    Combining GameSalad with a PHP game would be amazing. I could give my game a graphical interface. It wouldn't be real-time combat, but it doesn't have to be. Even something as simple as high scores is
  12. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    We experienced both with our other games too... although not in the top 100 :-P
  13. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    butterbean
    by butterbean · March 2010
    I've heard the opposite story on being in the top 100.. I've heard people get a bit enthusiastic and change their price to 1.99 and they drop from the top 100 spot because of it.... I say if you're in
  14. Change scene after all actors destroyed

    Billyd1
    by Billyd1 · March 2010
    So I have actors in my scene that multiply when destroyed and finally ends up with 2 left. How would I make it so when the last actor is destroyed it changes scene.
  15. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    I just woke up and checked. We are in overall top paid too :-)
  16. Problem when colliding with a "custom" rotating actor. Maybe a bug?

    MarkOnTheIron
    by MarkOnTheIron · March 2010
    Pretty please with sugar on top (Image)
  17. Your Help in Cleaning up the Forums

    synthesis
    by synthesis · March 2010
    www.mdshooters.com is our top used forum (of the ones that are active that is)
  18. dumb question #34

    synthesis
    by synthesis · March 2010
    Or you can destroy it if you never will need it again in the scene.
  19. About to upload game to the site :)))))), but help 1st haha.

    rebump
    by rebump · March 2010
    Or what scitunes said but add an "every y seconds" timer inside the "after x seconds" that changes the color or transparency to fade it out before the destroy (plac
  20. Shooter Problem

    betazero
    by betazero · March 2010
    I have an actor which has a turret on top that rotates to the mouse position. It works fine except for when I tap the perfect 0 on the screen relative to the actor. It wants to spin 360 degrees to get
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