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  1. dumb question #34

    synthesis
    by synthesis · March 2010
    Or you can destroy it if you never will need it again in the scene.
  2. About to upload game to the site :)))))), but help 1st haha.

    rebump
    by rebump · March 2010
    Or what scitunes said but add an "every y seconds" timer inside the "after x seconds" that changes the color or transparency to fade it out before the destroy (plac
  3. Shooter Problem

    betazero
    by betazero · March 2010
    I have an actor which has a turret on top that rotates to the mouse position. It works fine except for when I tap the perfect 0 on the screen relative to the actor. It wants to spin 360 degrees to get
  4. dumb question #34

    butterbean
    by butterbean · March 2010
    This is off the top of my head, there could be a better way:
  5. About to upload game to the site :)))))), but help 1st haha.

    scitunes
    by scitunes · March 2010
    I would create an animation sequence with a rule in the fake platform that says when overlaps with jumper animate, after x seconds destroy.
  6. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Weswog
    by Weswog · March 2010
    Just to tell you are ranked #6 in the U.S. Top Paid
  7. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Crazybreadman
    by Crazybreadman · March 2010
    dang... i see it on the top 10 list. so you get a piece of the $? Whatever the app makes it will be a LOT.
  8. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    Nr 11 in top paid games
  9. Have u noticed? - Rumor :)

    jonmulcahy
    by jonmulcahy · March 2010
    It sill says beta at the top of this page
  10. Really need direct communication between actors!

    BeyondtheTech
    by BeyondtheTech · March 2010
    1. each player Actor can have a shield Actor.
  11. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    The game is already Nr 12 in top paid games and 20 in overall top paid apps
  12. Problem when colliding with a "custom" rotating actor. Maybe a bug?

    MarkOnTheIron
    by MarkOnTheIron · March 2010
    Destroy this actor
  13. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    StormyStudio
    by StormyStudio · March 2010
    is that in the US? can't see it in top paid on the UK...
  14. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    The game is already Nr 17 in top paid games and 29 in overall top paid apps.
  15. Moving actor in the opposite direction of the touch

    StormyStudio
    by StormyStudio · March 2010
    ok, just made a project and tested it....it works, but you have to use mouse down rather than touch (or have a transparent layer over the whole thing with a rule on).
  16. Question

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · March 2010
    1 - Destroy this actor
  17. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    Hunnenkoenig
    by Hunnenkoenig · March 2010
    The game is already Nr 20 in top paid games and 40 in overall top paid apps.
  18. Game Timer

    adado
    by adado · March 2010
    If you want an outline around the time bar (to show its full size to give perspective when it starts to shrink), either layer another outline box actor the appropriate width/height behind the timer ba
  19. PR-CC on the app store

    retired_38652959dd1b99f014fb6a5e65a56927
    by retired_38652959dd1b99f014fb6a5e65a56927 · March 2010
    but I wasn't happy with the results. The top-down view seemed the most consistent.
  20. Our game is the Nr 29 in all paid apps - within 6 hours after release!

    StormyStudio
    by StormyStudio · March 2010
    How have sales been since its been in the top rankings?
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