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  1. Permanently saving an attribute?

    Armelline
    by Armelline · May 14
    That should definitely be possible for GameSalad to handle, the only question is how precise you need it to be. If it's storing zeros, that's a logic error somewhere.
  2. Permanently saving an attribute?

    Armelline
    by Armelline · May 14
    If the data is ending up in a table, it's definitely possible to extra that data from the table. How are you storing the song as you play it?
  3. Permanently saving an attribute?

    NoRRey
    by NoRRey · May 14
    https://community.gamesalad.com/discussion/comment/621205#Comment_621205
  4. Free Music Resource

    Eric Matyas
    by Eric Matyas · May 14
    Need some custom music created special for your game or project? I'd love to help out! I've worked with around 100 game developers so far...mostly small indie game studios and solo developers. You can
  5. Permanently saving an attribute?

    Armelline
    by Armelline · May 13
    I always just merged them like in the demo project I provided - using tableMergeValues. Happy to take a quick look at your specific project if you want, just don't attach it here in the forums!
  6. Permanently saving an attribute?

    NoRRey
    by NoRRey · May 13
    Sorry for the questions, but I also don't know how how I would merge the values. I'm trying to get it to loop over the table and put the values somewhere, but I just don't know to get it to work. It's
  7. Permanently saving an attribute?

    Armelline
    by Armelline · May 12
    You can't export it directly, but the formatting of CSV files are very simple so can be easily assembled and dumped into the debugger.
  8. Permanently saving an attribute?

    NoRRey
    by NoRRey · May 12
    How would I save that table as a CSV? I assume importing the CSV is as simple as dragging and dropping, but I can't find any behaviors that give you a file.
  9. Permanently saving an attribute?

    Armelline
    by Armelline · May 11
    You can't directly. But you can output the results of whatever you do in-game to change the table to the debugger (or an email, or an online table with more effort) and re-import it back into the tabl
  10. Happy 2026! Time for GameSalad "3.0" (The business, not the product version).

    Armelline
    by Armelline · May 11
    in order to see all the images/sounds etc. in your game). When I can, I'll update the instructions but if you run through them once as they are and then pivot to this new repo you should have a fairl
  11. Happy 2026! Time for GameSalad "3.0" (The business, not the product version).

    Jeffm2
    by Jeffm2 · May 11
    @Armelline are there similar instructions to make a mac .app file?
  12. "Duel Gate" released!

    Binny
    by Binny · May 10
    I was able to make this release thanks to the forum members and the Game Salad team.
  13. Free Music Resource

    Eric Matyas
    by Eric Matyas · May 6
    My quest continues to make every looping track on my website available in Ogg format.
  14. Something went wrong building your app.

    AHBGames
    by AHBGames · April 29
    Something went wrong building your app. Please check your settings, make sure your icon and default loading images are png files and try again. If the problem persists contact us and reference publish
  15. Free Music Resource

    Eric Matyas
    by Eric Matyas · April 23
    You can listen to it here:
  16. Developing an Adventure Game Inventory Menu - using tables - Video Example from Stormy Studio

    scott32
    by scott32 · April 20
    Cheers mate, appreciate that! Tables are definitely fun once you get into them. I'll hit you up if I ever put this out as a template.
  17. Maybe this time...

    zarzir
    by zarzir · April 18
    Got it, thank you for the answer, really hope it will work out and you'll figure out how to make it more "vibecoding" friendly.
  18. Maybe this time...

    adent42
    by adent42 · April 17
    We've actually built a chatbot to use with GameSalad but no custom code yet. It doesn't directly code to lua at the moment it still uses the engine as-is.
  19. Maybe this time...

    zarzir
    by zarzir · April 17
    With what AI can do now, it's really make no sense not to open the engine to custom code/source code option for Gamesalad projects, LUA is great fit for AI.
  20. Free Music Resource

    Eric Matyas
    by Eric Matyas · April 16
    HOW TO SUPPORT MY EFFORTS  
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