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Atributes not affecting Gravity but still move

Hello everyone,

In my game I have gravity, but now i want moving clouds and sort of stuff. But my clouds are getting screwed by gravity in the scene. How can I don't let the cloud get effected by gravity but still able to be moving around.

Thanks in advance

Comments

  • HapiappsHapiapps Posts: 373Member
    Constrain y to the height you want it, so it can move left and right and not down.
  • JohnPapiomitisJohnPapiomitis Posts: 6,256Member
    Dont use scene gravity. Put an accelerate behavior in the down direction for everything you want gravity on. That way anything without that wont be effected, and you dont need a bunch of constrains for everything you dont want to have gravity.
  • theastamanatheastamana Posts: 6Member
    Thanks, I will go try both, see what fitss best.
  • JohnPapiomitisJohnPapiomitis Posts: 6,256Member
    Use the method i said, you dont want to have an extra constrain for every object you dont want to have gravity.
  • beefy_clyrobeefy_clyro Posts: 5,390Member
    Yeh definitely use Johns method
This discussion has been closed.