Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

0.9.94 Hotfix release notes

SaladStraightShooterSaladStraightShooter Austin, TxPosts: 3,081Member, Chef Emeritus
edited June 2012 in Release Notes
GameSalad 0.9.94 Release Notes


PlayHaven: Interstitial ads removed from games published with Basic accounts. Interstitial ads remain as option for Professional developers.

  • Fixed an issue where Enable/Disable plug in a different project causes a refresh of the behavior list in another open project.
  • Fixed an issue where Preview & Viewer: Ad stubs are always displaying any time a scene is manipulated.
  • Fixed an issue where actor with "Control Camera" is within a paused scene, un-paused game no longer has camera control.
  • Fixed an issue where Game Center locks up game if Leaderboard or Achievements board are attempted to be viewed before GC Login.
  • Fixed an issue where Game Locks up when canceling out of GC login a few times and continues "lockout" after relaunching game.
  • Fixed an issue where equal and unequal can happen at the same time.
  • Fixed an issue where user was unable to change tile width/height through behaviors.
  • Fixed an issue with GS Viewer where tile wrap images with resolution independence using improper scaling.
  • Fixed an issue where actors are initially created, tile width and height are not disabled.
  • Fixed an issue where Images with different width and height are not properly updating when set to 0x0.
  • Fixed an issue where instance not changing to Prototype after change > undo made to instance.
  • Fixed an issue where the evaluation parameter in a rule does not update when chaning the type of variable to be evaluated.
  • Fixed an issue with Kiip where user creates an achievement after removing a number of them, creates a new one and the numbering stats where the User left off.
  • Fixed an issue where the title for a scene on iPad Landscape is half displayed in Preview Mode.
  • Fixed an issue regarding Lua exception when changing scenes using a large project.
  • Fixed an issue with Resolution Independence where published images are not consistent with viewer and do not reflect retina support.
  • Fixed an issue where creating a tiled or fixed-image actor will shrink the actor's image to 3/4 its original size.
  • Fixed an issue where iOS 5.1 causes GameCenter to lockup.
  • Fixed an issue where IAP load wheel is not correctly placed.

Why do you keep using that word? I do not think it means what you think it means.

This discussion has been closed.