Change Sprite to Random Color
I've got an actor that I spawn a lot of instances of. I'd like that actor to have a random color every time it spawns. So far, I've got the actor with a "Change Attribute" behavior when it spawns, and the "Random" function in the value...the problem is that the Random function requires a numerical value. Do the color scales have a numerical value? If so, what is the minimum and maximum?