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FREE MONTHS OF PRO · CASH PRIZES · GAMESALAD 2014 GAME JAM - ROUND TWO!

13

Comments

  • Night CabNight Cab Posts: 57Member

    To CatGoneCrazy... Love It, Love It, Love It !!

  • outlandishPIXELoutlandishPIXEL Posts: 43Member

    Guys, probably not the best thread to talk about technical issues, but...

    I uploaded a game to the arcade for the jam (first time I've done this), and a load of my attributes seem to a bit screwy... The game works perfectly in the GS preview and on iOS but some images are disappearing and some icons won't disappear when they should... very strange! Anyone else having/had problems? Bit frustrating as I want to submit it but I also don't want people thinking it's a buggy as hell game when it's not...

  • CatGoneCrazyCatGoneCrazy Posts: 90Member, PRO
    edited November 2014

    @edcosine said:
    "To CatGoneCrazy... Love It, Love It, Love It !!"

    That's such a nice comment to wake up to! Thank you so much :)

  • myu699myu699 Posts: 96Member

    Does anybody know when we get our free month of pro?

  • CatGoneCrazyCatGoneCrazy Posts: 90Member, PRO

    @myu699 I believe the plan is for us to get them at some point in December, but I can't remember where I read that. But it wasn't a definite date.

  • CatGoneCrazyCatGoneCrazy Posts: 90Member, PRO

    @Axygames I love Arcat :) Really great stuff! I feel sorry for him when he gets hit by a shoe though.

  • CrazybreadmanCrazybreadman Posts: 674Member
    edited November 2014

    image

    Here's my game jam entree.

    http://arcade.gamesalad.com/games/126436

    Edit: Noticing some bugs that appear only in web version… I'll try to iron those out now.

  • ArmellineArmelline Posts: 4,761Member, PRO

    Great entries everyone! Looking forward to seeing the winners of this one!

  • 8BitAvrin8BitAvrin Posts: 361Member, PRO

    I was bouncing back and forth between different ideas for this GameJam, but then I thought back to my childhood. One of the games I liked a lot was a game created in the 80's called Number Munchers. So I created a game that's inspired by it, but very different.....

    Number Nomber
    http://arcade.gamesalad.com/games/126394

    This version only includes the Random Multiples level. The full version will be released on app stores in the near future with more modes and etc.

    image

    WebsiteTwitter ∞ My apps are available on: Apple iOS App StoreGoogle Play App StoreAmazon App Store

  • 8BitAvrin8BitAvrin Posts: 361Member, PRO

    @outlandishPIXEL I had a lot of issues with my entry on the arcade for the first GameJam a couple of weeks ago. It played fine on preview and iOS, but was really buggy on the arcade. I ended up making a striped down version for the contest by removing a lot of movement rules and particle effects. It still didn't run like normal, but it became playable.

    WebsiteTwitter ∞ My apps are available on: Apple iOS App StoreGoogle Play App StoreAmazon App Store

  • outlandishPIXELoutlandishPIXEL Posts: 43Member

    @8bitAvrin yeah it's so bizarre. There's nothing I can really strip apart, it's such a simple game! It's so frustrating. I've tried it on safari and chrome and had different experiences on them as we (safari doesn't play the audio and it's frame rate is crazy slow)!!! Html has not been my friend this week. Don't think I'll be publishing any html games in the future. Here it is anyway, totally playable, it just doesn't display the score properly and the hull, reversed direction display, missiles count and missile buttons don't work. If I had more time I'd look into it. I would suggest downloading it on iPad as it plays as intended with no bugs.

    http://arcade.gamesalad.com/games/126454

    https://itunes.apple.com/gb/app/low-orbit/id920767487?ls=1&mt=8

  • digitalzerodigitalzero Posts: 639Member, BASIC

    ITS SAYING THAT THE PAGE DOES NOT EXIST WHEN I TRY TO PUBLISH!!!!!!??? WHAT THE HECK!!!!

  • eliehangeliehang Posts: 105Member, PRO

    I can't publish it? why not? says i need a title name, which i already do?

  • digitalzerodigitalzero Posts: 639Member, BASIC

    QUEued for generation!? I DONT UNDERSTAND WHAT IS GOING ON!!!!??>

  • digitalzerodigitalzero Posts: 639Member, BASIC

    Image and video hosting by TinyPic

    Image and video hosting by TinyPic

    Image and video hosting by TinyPic

    DOUGHNUT ABDUCTION!!!!!

  • DuesDues Posts: 1,159Member

    Man you guys are really good at pixel art :)

  • coolcanscoolcans Posts: 5Member, PRO
    edited November 2014

    fool's gold

  • SaladBarCresitaSaladBarCresita Posts: 15Member

    @digitalzero said:
    QUEued for generation!? I DONT UNDERSTAND WHAT IS GOING ON!!!!??>

    When game is queued for generation, it just means it will be uploaded in a little while, no need to freak out ;)

  • Cartoon Design OnlineCartoon Design Online Posts: 6Member, PRO

    Hey guys, went all out on this game and it's still nowhere near where I want it to be but had to publish anyways due to the deadline. I made everything entirely for the jam, pixel art graphics, music and gameplay elements. I will definitely be updating this baby and bringing it to mobile stores once it's polished enough!

    SPACE DUDE! To The Rescue is a fun retro-themed-space-shooter in the style of classic video games from their prime time era... The 80's! Help Space Dude get his BABE back from the INVADING ALIENS that captured her! BLAST! your way past SPACE ROCKS!, UFOs!, and even ENTIRE PLANETS! in this EARTH-SHATTERING adventure!...wait, no Earth will be just fine! That is if you save it from DESTRUCTION!...DUDE!

    PLAY SPACE DUDE

    Image and video hosting by TinyPic

    http://arcade.gamesalad.com/games/126457

  • SilverAlmightySilverAlmighty Posts: 17Member

    Just a note for my game (http://arcade.gamesalad.com/games/126427) There are 3 diffrent enemies, 2 powerups and a health supplier. You just need to get enough points to see them!

  • JLaPJLaP Posts: 11Member
    edited November 2014

    arcade.gamesalad.com/games/126455

    Well here she is!! My first game! I published it for the jam, but it didn't work so well. I tried stripping it down to only one level as opposed to three, and I got rid of as much excess coding and info possible. The gameplay isn't as smooth as I was hoping it would be, but I'm still pretty happy for my first go. This may not be the place to ask, but any suggestions on how to make it less "laggy" (without sacrificing audio if at all possible)? In the meantime, please check it out! Hope you enjoy it!

  • Mines up on the arcade. Ninja Bounce. The only problem is, when the game resets, all the spikes disappear. Worked fine in the built in tester, so no Idea what is wrong.

  • coolcanscoolcans Posts: 5Member, PRO

    Fool's Gold

  • ChunkypixelsChunkypixels Posts: 1,113Member

    I just don't think the HTML5 arcade is quite there just yet in terms of performance... It works fine on decent computers, but does seem to struggle on a lot of tablets... With timer issues and things not triggering properly on lower spec hardware.

    Seems its definately aimed at simpler games, with less things going on at once.. but it's been interesting publishing to the arcade and seeing what it's capable of.

    It's definately pushed me into the camp that would like to see true HTML5 publishing finally implemented fully in GS.

  • eliehangeliehang Posts: 105Member, PRO

    Here's my submission, I only had a week to work on it. Didn't get much sleep and also overdosed on caffeine haha! Working on polishing it more.

    Image and video hosting by TinyPic
    Image and video hosting by TinyPic

    http://arcade.gamesalad.com/games/126464

  • digitalzerodigitalzero Posts: 639Member, BASIC
    edited November 2014
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