Problems with Android builds?
I just released a new game for Android, and i noticed that there is often a problem when trying to start the game.
It behaves much like a while ago when there was a bug that caused Android games to crash when trying to launch the app the second time. Only this time it just shows a black screen.
I know GS fixed the earlier bug, but could this be another bug on GS side?
It´s not every time, but VERY often. If you exit the app, launch again, exit the app, launch again... It might start again.
I´ve got feedback from couple of people that are experiencing this too.
I use Android 4.4.2, and one person said he has 5.0.2.
I updated the Android SDK before publishing.
I also tried the "blank scene" trick, where i had a blank scene for a second at the beginning of the game. That did not help.
I already opened a support ticket, but since it´s the weekends, i doubt they´ll answer for a while.
Is anyone else experiencing this? Any ideas?