GS Coder needed for make a sequel of an own existing GS game


in the past we have launched successfully a good working game, which was develeoped with GameSalad. It was released on iPad, iPhone, Android and Mac.
Now we want to let develop a sequel.
In the sequel, the graphical settings will be 100% different, but the main physics, controls, player-modes and so on, will be most the same or very similar. We will optimize them a bit, so overall I think, there will less modes.
The game itself contains 11 different small games (most with the same controls and the same style of games) and the sequel should contain 7 games.
So the amount of content will be less that the original.

The complete development should not be longer than about 2-3 months.

We need a freelancer coder, who make the development. Of course the original game can be used to take parts out of.
If you are interested, please write an answer or post a message to me.

Thank you.


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