Today we are pleased to announce the release of Universal Binaries for iOS!
This much-anticipated feature can effectively streamline your publishing flow by allowing you to focus your efforts on a single target for the App store, rather than the multi-target approach that was previously necessary to cover all devices. Universal Binaries were the second highest requested feature prior to the release of the roadmap, and our first official deliverable of many for 2013!
As part of this rollout, a new publishing target is available for you to utilize. As always, following best practices applies here, particularly for Overscanning. Those choices remain entirely in your hands to control and manage in your design process. (We do recommend utilizing the iPad resolution in many cases, however)
You will need to update your store entries with the new binaries by either updating both targets or updating one or the other. We are unable to offer advice on merging your store entries or how to handle removing one or another in regards to associated reviews or other data.
We hope you'll find this new feature useful, and look forward to bringing you even more for 2013!
Cheers, The GameSalad Team
Why do you keep using that word? I do not think it means what you think it means.
So what would be the best way to utilize this new feature? Start with the retina iPad specs and then publish that version? Will the images take up too much memory for iPhone 4, 4s, and 5?
1
uptimistikTrinidad and TobagoPosts: 3,597Member, Sous Chef, PRO
New Templates Daily At The Official GameSalad Marketplace GSHelper.com
We hope you'll find this new feature useful, and look forward to bringing you even more for 2013!
WOW! That's great news!
This was on my list of issues of GameSalad. There's really only two left... communicating with web servers and proper HTML5 exporting. (Custom sizes and exporting to my own server... not just to GameSalad.com.)
With the return of forum signatures, I was wondering if I should renew my subscription. This is huge development. I might even return to iOS publishing again.
well when i overscan it cuts to much off. if i just make the stage a bigger width and height same width n height oh a iphone 5. will that work? it will just make the iphone 5 bg image bigger but keeps the actors in the same spot? the ipad version is just a big version of the game. i didnt add any code in the acotrs about moving around if its iphone 5. i tried that for iphone version but it went all weird when played on iphone 5 but seemed fine on iphone 4.
1
Braydon_SFXPosts: 9,075Member, Sous Chef, PRO, Bowlboy Sidekick
We hope you'll find this new feature useful, and look forward to bringing you even more for 2013!
WOW! That's great news!
This was on my list of issues of GameSalad. There's really only two left... communicating with web servers and proper HTML5 exporting. (Custom sizes and exporting to my own server... not just to GameSalad.com.)
With the return of forum signatures, I was wondering if I should renew my subscription. This is huge development. I might even return to iOS publishing again.
So what would be the best way to utilize this new feature? Start with the retina iPad specs and then publish that version? Will the images take up too much memory for iPhone 4, 4s, and 5?
I would love to know the answer to that question too. Im wondering how to go about using this.
Should I start with the iPhone Legacy… Use the Gshelper overscan technic to get it to fit on iPhone 5, and then expand to iPad?
Or should I start with iPad? But if I started with iPad could I get it to fit both iPhone legacy and iPhone 5?
such low key introduction of such big feature, but i wonder if you are able to tell what device it's running on based on the resolution. if not it's not really a true universal binary as you are simply cropping down. and not being able to displaying two completely different design. but all in all some of the games will benefit with a simple cropping since they are made to be the same on iphone/ipad anyway.
never the less thank you GS for the great news. we all have been waiting for this forever. YES.
4
Braydon_SFXPosts: 9,075Member, Sous Chef, PRO, Bowlboy Sidekick
edited January 2013
Hey guys,
We'll most likely have a video tutorial up by the weekend that walks you through this process. We'll also try to answer a couple of questions found here in this thread.
Comments
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Thank you for taking your time and making sure it was SO easy for us to use! Awesome job guys!
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
http://blackchairgames.com
New Templates Daily At The Official GameSalad Marketplace GSHelper.com
~Josh
Voided Sky
This was on my list of issues of GameSalad. There's really only two left... communicating with web servers and proper HTML5 exporting. (Custom sizes and exporting to my own server... not just to GameSalad.com.)
With the return of forum signatures, I was wondering if I should renew my subscription. This is huge development. I might even return to iOS publishing again.
WOW!
We need ya back, Photics! Come baaaaccck!
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
Im wondering how to go about using this.
Should I start with the iPhone Legacy… Use the Gshelper overscan technic to get it to fit on iPhone 5, and then expand to iPad?
Or should I start with iPad? But if I started with iPad could I get it to fit both iPhone legacy and iPhone 5?
Thanks.
Would Appreciate any help or knowledge!
-Nick Barber
Check Out Sky Guy - Available On iOS
never the less thank you GS for the great news. we all have been waiting for this forever. YES.
We'll most likely have a video tutorial up by the weekend that walks you through this process. We'll also try to answer a couple of questions found here in this thread.
My GameSalad Academy Courses! ◦ Check out my quality templates! ◦ Add me on Skype: braydon_sfx
I was just about to say GShelper would most likely have videos out ASAP. So I will wait for them before I ask questions
I really appreciate that and will for sure check that out!
-Cheers!
Check Out Sky Guy - Available On iOS
Member since November 2009
Twitter: @SingleSparq Web: www.singlesparq.com
Thanks GS, and thanks @Braydon_SFX for testing/confirming it.
Website ∞ Twitter ∞ My apps are available on: Apple iOS App Store ∞ Google Play App Store ∞ Amazon App Store
Grape Soda Games - Skype: grapesodagames - Twitter --- Meteor Madness