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I've not heard the theme of collaboration come up much on the forums. But I think that would be a good direction to go in. So making it easy for devs to co-make games in GS. Especially for online/remote working. I co-coded with someone at a game jam once using GS but it was awkward to have to cut and paste the new XML data and then the code blocks each time we wanted to merge files.
Dan Magaha · COO · GameSalad, Inc · email@example.com