Wouldn't have a behavior called "simulate touch" and then having it repeat every 15 seconds to keep the device from going to sleep be a solution to that particular problem?
I just woke up, so I'm thinking weird right now.
@Franto I don't have an android phone in my hands right now, but it might just work. I don't know if the touch input actually needs to come from the device itself, but it might be worth a try...
You can try this:
Timer "every 15 seconds"
Change attribute: device.Mouse.Button to TRUE
Timer "after 0.001 seconds"
Change attribute: device.Mouse.Button to FALSE
I doubt it will work though...
@Approw Very interesting. Perhaps somebody could test it out. It could solve some games who have a problem with the device going to sleep during gameplay.