Random map/dungeon generation [alpha video]
I was't very active lately because I was working on some movies. Anyways, Im building a map generation system. I have a video to show what it does at the moment so please have a look.
right now it features:
- Random path generation within the given dimensions of the map
- It automatically generates walls
- I can change the randomness to have longer paths (so less bigger areas) which is awesome!
To do for now:
- Make the whole generation process faster. I already have it working, but it's not a 100% reliable at the moment.
- Spawn point for hero
- Other random spawns for enemies and treasure chests etc.