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Using game clock to match BPM of music clips..
by MotherHoose ·1. you can interpolate an attribute's value with Duration of 4 -
Fundamental Logic problem
by MotherHoose ·the changeAttribute: self.a To: is done … but does not affect the persisting rotation behavior -
Fundamental Logic problem
by wormil ·Add an attribute to an actor -
Reset Attributes in Each level
by JohnPapiomitis ·Yeah reset scene doesnt change the attributes. Whenever you want to reset it just use a change attribute behavior to change it back to its original state. -
Reset Attributes in Each level
by tdev ·Well, I have an attribute (boolean) that is meant to reset for each level. Is this possible? -
Countdown Timer
by JohnPapiomitis ·creat an attribute called timer. Set it to the ammount of seconds you want it to be. Ill use 2 minutes as an example. So youll have timer set to 120. -
Unlock Level Problem
by 3xL ·when level is locked change attribute -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by beefy_clyro ·Also you can capture footage bigger than 480x320 if you use Aaron's change camera size trick. (Which is adding a change attribute to make the camera width 480 and camera height 320 as the first rule i -
Star Serum - Sci Fi Game Dev Log (Beefy_Clyro)
by HoneyTribeStudios ·Also you can capture footage bigger than 480x320 if you use Aaron's change camera size trick. (Which is adding a change attribute to make the camera width 480 and camera height 320 as the first rule i -
Platform Question
by The_Gamesalad_Guru ·Use a constrain attribute to constrain the y to the height of the platform to the height you desire. -
Fundamental Logic problem
by wormil ·change attribute a = 110 -
How do I use a table?
by pinata14 ·So, I wouldn't be able to use a table to track an actor's position? I would have to use a game attribute? -
Sound effect switch not working??
by GLGAMES ·when i pressed start game attribute changes to one and won't change back to 0, only changes back to 0 when i press return to menu from game area. -
Sound effect switch not working??
by POM ·3) you "xxxx attribute" is not changing to 1 , or even if it does , its comes back to 0 too quick . -
Sound effect switch not working??
by POM ·Can you make sure your "xxxx attribute" is actually changes to 1 ? use display text to see its value and confirm .. -
Sound effect switch not working??
by GLGAMES ·Ok i have a rule thats says if xxxx attribute =0 play sound effect 1 -
Multi-ball powerup and smart collision detection
by HappyKat78 ·Just a thought... how about having a global attribute i.e. BallCount (integer) that's initially set to 1 and depletes by 1 when an actor is destroyed. When you get the 3-ball powerup you change Ball -
Multi-ball powerup and smart collision detection
by tylergarrison ·The problem is, when the multi-ball activates, the game will look at all three balls (since they are the same actor) and watch out for any and all collisions. Of course, there will be collisions withi -
Interp only works on the way down!?
by MotherHoose ·Attribute: self.Up/Down = 0 -
Scrolling Text within Display Text (Fake News Ticker)
by ellfire ·Ex. I would to create a funny "news ticker" during a level of my game. It would be an actor with a display text attribute that would simply scroll the text in a constant loop with