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  1. Works in GS but not device...

    triton13
    by triton13 · February 2012
    I use the viewer and I have already seen that video. I have another game that I have saves for but it only saves the high score, not separate levels like this game. I don't know what I'm doing wrong.
  2. hi so i need some help in gamesalad

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · February 2012
    you how to grow and shrink and actor using an attribute as the reference for the length. Although the subjects of the videos may be a tutorial for a specifc topic it is basically teaching you how to
  3. Trying to make a actor rotate left to right-.-

    TWEAmazingApps
    by TWEAmazingApps · February 2012
    Constain Attribute: self.Rotation To sin(20)self.Time*100
  4. Works in GS but not device...

    triton13
    by triton13 · February 2012
    I don't know if it's where I placed my load and save attribute but why would it still work in GS then?
  5. Trying to make a actor rotate left to right-.-

    Clouds
    by Clouds · February 2012
    Constrain the actor's rotation to this:
  6. Move character with touch on a grid

    RThurman
    by RThurman · February 2012
    --Change Attribute: self.Position.X To: min((480-( game.grid size /2)), game.grid size *floor( game.Mouse.Position.X / game.grid size )+ game.grid size /2)
  7. constrain actor to another actor

    bertkroma
    by bertkroma · February 2012
    Thank you Slickzero. The videos cleared it up for me. I remember watching these in october before I started with Construct2. It's been awhile. I was missing the add attribute step.
  8. constrain actor to another actor

    bertkroma
    by bertkroma · February 2012
    paddle1=actor to be constrained
  9. constrain actor to another actor

    HappyKat78
    by HappyKat78 · February 2012
    Yes, there's a specific constrain behavior. I suggest starting out looking at the cookbook, watching some video tutorials and searching the forums. you'll easily find answers to things like this. :
  10. How to make and object jump?

    SlickZero
    by SlickZero · February 2012
    Several ways to do it. My usual way is to have a rules that basically says - When key.spacebar is pressed-Change attribute.linear velocity Y to linear velocity Y + 300. (or any number that suits your
  11. constrain actor to another actor

    bertkroma
    by bertkroma · February 2012
    I've recently come over to GS from Construct2, and was wondering if there is a way to constrain one actor to a different actor?
  12. A mash up between a platformer physics and Cannon type physics

    HappyKat78
    by HappyKat78 · February 2012
    How about having a global attribute (boolean) i.e. ControlScheme. False = platform controls, True = Canon controls. Set your two control schemes for your actor so by dafult it's false and the actor
  13. Copy rule across actor does display right side of =

    robert.mccarthy
    by robert.mccarthy · February 2012
    Attribute self.size = game.size
  14. Smoothed Particle Hydrodynamics

    RThurman
    by RThurman · February 2012
    this tiny brain. (Mostly due to trying to use constrain behaviors to perform Vertlet integration.)
  15. Replacing one actor with another ?

    kollfinn
    by kollfinn · February 2012
    Shall I use Attribute: self.Image is latImageInAnimation.png or is "lastImageInAnimation" just that i should have the name of the last image there ?
  16. *** How to not wall jump? ***

    ashtmj
    by ashtmj · February 2012
    you need another actor 1/4 of the of the player's height and maybe 3/4 of the width, lets call them "feet" and you need to constrain them to your player's X and Y-1/4 of players heig
  17. Many Attribute & Star System?

    POM
    by POM · February 2012
    About the attribute question , no , its not affecting performance , you can have 1000 attributes and its fine..
  18. Improved Collision Detection

    MotherHoose
    by MotherHoose · February 2012
    besides easy to create an invisible colliderActor – size as small as you want … and constrain to enemy
  19. Many Attribute & Star System?

    kullapat
    by kullapat · February 2012
    I still making game name jelly block,I make it for a long time 2-3 month ago but I've just finish 10 level WTF,What I want to know more is If I use many attribute in 1 game like 100+ attribute in game
  20. Replacing one actor with another ?

    MotherHoose
    by MotherHoose · February 2012
    Attribute: self.Image = lastImageInAnimation.png
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