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Follow a character after a chat.
by TWEAmazingApps ·@ryguy140 Use interpolate instead of change attribute? I did try that and it will follow and then once it reaches the Main Characters x,y position then he stops once again. -
How Do You Make Particles Spawn Behind Actor?
by POM ·"How do i constrain the actor to my other actor? i can't remember how to do it. lol!" -
How Do You Make Particles Spawn Behind Actor?
by gyroscope ·behaviour, spawn a duplicate actor with constrain to the actor on screen,s x and y co-ordinates (or change attributes behaviour for x and y if the actor on-screen isn't moving). The second way is usi -
How Do You Make Particles Spawn Behind Actor?
by AppsterDude ·How do i constrain the actor to my other actor? i can't remember how to do it. lol! -
How Do You Make Particles Spawn Behind Actor?
by simo103 ·@ryguy140 ... you need to pull a trick. Have a small actor with the particle rules/behaviour and constrain it to your heroes X and Y and make sure it is under the hero actor in the Layers. Particles u -
Change direction when colliding with wall
by AppsterDude ·Don't use an Integer Attribute use a Boolean. -
Follow a character after a chat.
by TWEAmazingApps ·Here are the Custom attributes I made. -
Overlap or collide issue
by FallacyStudios ·1)Under game attributes, create 2 attributes: Hero X and Hero Y. -
***Collin's Journey Through Cancer***
by hotMagic ·Make an attribute called SceneNum and make it equal 1 (for scene 1) -
Issues with shooting
by thompsonjm22 ·Once they collide with the gun I set the gun attribute to true. If the gun attribute is true and the player clicks the mouse he or she then shoots. When I am running right the bullets work just fine -
Destroy Actor Happening Too Quick
by simo103 ·@robert.mccarthy ... perhaps create a Game attribute MouseDown and change it to true when mouse is down and false when mouse touch is released (or in the otherwise part of the rule) and then in your s -
When i touch the scene start to blink
by POM ·So if the problem is in the health bar, once you reset the game change the attribute back to 100 -
When i touch the scene start to blink
by kajuto ·2) in the health bar actor i put 2 constraint like T-shirtbooth did -
When i touch the scene start to blink
by POM ·change attribute "health bar" to 100 -
GS or Stencyl???
by beefy_clyro ·on adding features that improve games, better collisions, joints, etc .. If GameSalad delivered these kind of things, without bugs, there wouldn't even be a thread on this! You've had a huuuuge heads -
Saving multiple attributes
by alvinsiah ·after i knew from you that is it technically possible i try to debug my rules from a different angle. I finally found out the problem with my rules. turn out that i need to drag a new save attribute f -
Saving multiple attributes
by POM ·Sure you can , i have a scene where i save 50 different attributes , one by one , shouldn't be a problem .. -
Saving multiple attributes
by alvinsiah ·Thanks for the quick reply. Let's say I wish to save both different values respectively to s11 & s12 in the same scene. Is it possible? Bcos currently I observe only one value of the attribute -
Change direction when colliding with wall
by axehammered ·I have created an attribute called "movingright" and when set to 1 actor moves right and when 0 actor moves left. -
Saving multiple attributes
by POM ·"Is save attribute only capable to save a single value?"