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Pinch zoom
by The_Gamesalad_Guru ·Try using an interpolate behavior instead of a change attribute and set ease in and out -
Is it ok to write a value to a cell in a table?
by games4hakan ·Is it possible to use the 'change attribute' behavior to write a value to a specific cell? -
how to stop the camera following my actor when he falls
by POM ·When your actor is falling.. do you have a like an attribute "game.GameOver" that is flagged to true? -
How to reference an actor's changing attributes properly?
by Chimoru ·Sorry to bump a week old thread, but I still can't figure this out. I've tried 'change size', i've tried referencing the changing actor's width in a custom attribute, making a timer that checks its si -
Attributes
by JohnPapiomitis ·Like said above you need to change all the attributes back yourself when you switch scenes, or reset. -
How to make a secondary jump when reaching max hight of first jump ?
by calvin9403 ·make an attribute actor jump pos(x and y) int -
Working on 2D Game. How do a spawn an actor forever ?
by SlickZero ·At the bottom, have a blank actor below the play screen. And in the main actor, have a rule that says, when overlaps or collides with blank actor - change attribute self.position X to 26.73838 and ano -
**||** Snap To Grid Code Help **||**
by FallacyStudios ·Ok so I have a piece of code that almost does what I want. I want the screen divided into 40x40 quadrants. I have a game attribute of Cell Width and Height at 40 each. Here is my code for the snap to -
Using tables to build world, but its slow!
by fzeed ·I'm using code based on TSB sample "Collisions with tables". I stripped out what i don't need. The table is 32x19 (im using 32px tiles, on a kindle screen) So my timer which fires ev -
best approach to move a character for horizontal scoller
by cekuhnen ·" When linear velocity X is < 200 (use whatever number works for you) constrain attribute self linear velocity X to 200. That will force your actor to continuously move at the set velo -
How do I make fade out?
by Clouds ·"This was a great discovery but I have found the jump is just the last .1 (literally) of any value. So if you were to interpolate a real attribute from 0 to .1 over ten seconds say it would h -
best approach to move a character for horizontal scoller
by SlickZero ·Don't use accelerate for left and right movement either. Use the linear velocity, it's done the same way John showed you how to jump, but use linear velocity X instead of Y. And if you come across you -
Image tiles using tables
by SAZ_1 ·... so then in your actor create 2 change attribute rules one for reading the cell value of X and one for reading cell value of Y, so you change self.posX & self.posY to tablecellvalue(table, -
How do I make fade out?
by Rob2 ·This was a great discovery but I have found the jump is just the last .1 (literally) of any value. So if you were to interpolate a real attribute from 0 to .1 over ten seconds say it would happen inst -
Problem with Sound Volume Slider from tshirtbooth's tutorial
by gyroscope ·Hi there again, Alex; did you make the attribute FinalVol as a real attribute or an integer? (It should be a real attribute). :-) -
We need GC Achievements, but let's make it right
by IsabelleK ·Change attribute achievement1 to true. -
Click-Drag Problem (Video)
by Clouds ·the stick the coin follows the clock and not the attribute that tells the door when to open???" -
Click-Drag Problem (Video)
by mu-kowAPPS ·yeah, so constrain the red square to mouse position x plus camera origin x. then constrain red square y to mouse position y plust camera origin y -
Click-Drag Problem (Video)
by POM ·You need to add "offset" to your constrained red square ! -
Problem with Sound Volume Slider from tshirtbooth's tutorial
by GuaveMedia ·the attribute doesn't get changed...