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  1. How to update my own in-game leader board

    GLGAMES
    by GLGAMES · February 2012
    Can i know game.t.s1.l1 is what attribute?
  2. ***Collin's Journey Through Cancer***

    App Surge
    by App Surge · February 2012
    change scene, you would need each one to change attribute camera origin x to wherever the next art is.
  3. sound and music issue

    gyroscope
    by gyroscope · February 2012
    It really is straightforward as I first suggested! As long as when you want to turn off the music you change the Music volume attribute to 0; and when (and wherever) you want to turn it back on again
  4. Angles

    JohnPapiomitis
    by JohnPapiomitis · February 2012
    Make an angle attribute called collisionAngle
  5. Constraining help please :)

    scitunes
    by scitunes · February 2012
    constrain self.positionX to max(50,min(400, game.Mouse.Position.X ))
  6. Constraining help please :)

    921creative
    by 921creative · February 2012
    Can't you constrain self.positionX to self.positionX(0,240) ? (min,max) values?
  7. Constraining help please :)

    SlickZero
    by SlickZero · February 2012
    You can either have rules set up for self.positionX in both directions, or you could simply just use 2 invisible actors with collisions so the actor can't go past those points.
  8. Constraining help please :)

    Gnomer
    by Gnomer · February 2012
    I know this is probably quite a simple thing but I was wondering how you can constrain an actor between two certain points, so for example they can only go from 0-240, the left end of the screen to ha
  9. Name selection don't work, why not?

    gyroscope
    by gyroscope · February 2012
    Change attribute game.1NaamBeurt to game.1NaamBeurt ---
  10. Tables

    LiquidGameworks
    by LiquidGameworks · February 2012
    Tables allow you to access a lot of information in a clean cut, efficient way. You can now do a lot of word game type games (with 10,000 word dictionaries), make levels without using collisions, and a
  11. How to update my own in-game leader board

    GLGAMES
    by GLGAMES · February 2012
    change attribute best time to game.timer
  12. Help please

    nakki1718
    by nakki1718 · February 2012
    Basically there are (for eg) 20 scenes on first one there is 1 object 2 on the next 3 after that andso on. When the last object is demolished x=0 the next scene actor is spawned and the player clickst
  13. How to update my own in-game leader board

    EireStudios
    by EireStudios · February 2012
    I don't think I explained myself very well sorry, I'm only looking for one time to be show on my leader board i.e the fastest time level 1 was completed, I have an image with 20 boxes to represent the
  14. How to update my own in-game leader board

    MotherHoose
    by MotherHoose · February 2012
    just before changeScene … a changeAttribute: game.level#time To: scene.Time
  15. Stopping sounds

    MotherHoose
    by MotherHoose · February 2012
    a boolean sceneAttribute: Busy (unchecked)
  16. **HELP!* with "Move To" behavior

    FViMagination
    by FViMagination · February 2012
    As an example, I set Move To for the button RETRY, it has to move from the bottom to the center of the screen after the main character dies (which is a boolean Attribute), I checked Run to completitio
  17. Touch bubbles

    old_kipper
    by old_kipper · February 2012
    You can do this with particles within a rule inside an actor that goes to the touch. FIrstly make the actor's alpha invisible and then constrain it to player one touch x and y (2 constrains). Then if
  18. App Rating

    calvin9403
    by calvin9403 · February 2012
    make an attribute playcount? int
  19. The canon template ?

    MotherHoose
    by MotherHoose · February 2012
    Questions:   WhatActor? — When? —WhatAction? — What Attribute?
  20. modulo operator %# limit attribute step confine to range

    BrackAttack
    by BrackAttack · February 2012
    I had a heck of a time searching for the Gamesalad brain trust on this: modulo operator %# limit attribute step confine range. It is a difficult search que.
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