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How to update my own in-game leader board
by GLGAMES ·Can i know game.t.s1.l1 is what attribute? -
***Collin's Journey Through Cancer***
by App Surge ·change scene, you would need each one to change attribute camera origin x to wherever the next art is. -
sound and music issue
by gyroscope ·It really is straightforward as I first suggested! As long as when you want to turn off the music you change the Music volume attribute to 0; and when (and wherever) you want to turn it back on again -
Angles
by JohnPapiomitis ·Make an angle attribute called collisionAngle -
Constraining help please :)
by scitunes ·constrain self.positionX to max(50,min(400, game.Mouse.Position.X )) -
Constraining help please :)
by 921creative ·Can't you constrain self.positionX to self.positionX(0,240) ? (min,max) values? -
Constraining help please :)
by SlickZero ·You can either have rules set up for self.positionX in both directions, or you could simply just use 2 invisible actors with collisions so the actor can't go past those points. -
Constraining help please :)
by Gnomer ·I know this is probably quite a simple thing but I was wondering how you can constrain an actor between two certain points, so for example they can only go from 0-240, the left end of the screen to ha -
Name selection don't work, why not?
by gyroscope ·Change attribute game.1NaamBeurt to game.1NaamBeurt --- -
Tables
by LiquidGameworks ·Tables allow you to access a lot of information in a clean cut, efficient way. You can now do a lot of word game type games (with 10,000 word dictionaries), make levels without using collisions, and a -
How to update my own in-game leader board
by GLGAMES ·change attribute best time to game.timer -
Help please
by nakki1718 ·Basically there are (for eg) 20 scenes on first one there is 1 object 2 on the next 3 after that andso on. When the last object is demolished x=0 the next scene actor is spawned and the player clickst -
How to update my own in-game leader board
by EireStudios ·I don't think I explained myself very well sorry, I'm only looking for one time to be show on my leader board i.e the fastest time level 1 was completed, I have an image with 20 boxes to represent the -
How to update my own in-game leader board
by MotherHoose ·just before changeScene … a changeAttribute: game.level#time To: scene.Time -
Stopping sounds
by MotherHoose ·a boolean sceneAttribute: Busy (unchecked) -
**HELP!* with "Move To" behavior
by FViMagination ·As an example, I set Move To for the button RETRY, it has to move from the bottom to the center of the screen after the main character dies (which is a boolean Attribute), I checked Run to completitio -
Touch bubbles
by old_kipper ·You can do this with particles within a rule inside an actor that goes to the touch. FIrstly make the actor's alpha invisible and then constrain it to player one touch x and y (2 constrains). Then if -
App Rating
by calvin9403 ·make an attribute playcount? int -
The canon template ?
by MotherHoose ·Questions: WhatActor? — When? —WhatAction? — What Attribute? -
modulo operator %# limit attribute step confine to range
by BrackAttack ·I had a heck of a time searching for the Gamesalad brain trust on this: modulo operator %# limit attribute step confine range. It is a difficult search que.