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Recurring behaviour without using Timer
by zzap64 ·for the flip, i just changed the flip horizontal attribute when it reached the x,y. -
Making a game like Farmville, Dragonvale or Smurfs Village
by UnicornInvasion ·I have a shop and you buy Blueberries from the shop. And they constrain to the mouse and when you place them down they do not. However when you re-buy the item both Blueberries constrain to mouse. Any -
Attention Gamesalad Management: What Features Do You Want? Round 2
by SquareHeart ·"1-infinity: The ability for one actor to access (at least read but write would also be nice) other actors' attributes." -
Recurring behaviour without using Timer
by Clouds ·3) On the top actor place a timer: Every 1 second change attribute alpha to 1-alpha. -
Recurring behaviour without using Timer
by Clouds ·Constrain X position to: -
2 performance questions - timers and spawning
by SquareHeart ·creating an attribute called self.delta (not really a delta I know) that captures the self.time at the creation of the actor. -
Recurring behaviour without using Timer
by SAZ_1 ·moving between two points is done by telling that object if self pos X (or Y, if going up down) is less than 800 change attribute self motionX to 300 ... then if self posX is bigger than 2000 change -
Trying to make game work without spawning, but...
by Sinequanon ·Change attribute (game.spawnCounter) to (game.spawnCounter+1)%game.numberSpawned -
Buttons
by Clouds ·Or keep you Actor off screen so you can't see it - and on Touch use change attribute (position X and position Y) to move it to where you want it displayed. -
Restart
by triton13 ·which is good. The huge problem though is my attributes won't reset even when I do have the reset scene behavior on. Do I need ot make another attribute that says to reset my other ones or what? -
Scene attribute HELP!
by nakki1718 ·Hi all, Im creating a game that has a different amount of objects per level I've changed the count from a game attribute to a scene attribute but i don't know how to access the scene attribute through -
Melee attacks on game salad
by 3xL ·Create collision boxes for enemies and heroes and constrain them to their bodies. Kinda like MUGEN. -
Can anyone help with attribute issue?
by gyroscope ·To answer your question: make sure your attribute is a scene attribute; that way, you can change its value as you want depending on what level your on. -
Can anyone help with attribute issue?
by nakki1718 ·it spawns the next level actor. I have an attribute in place but this is equal to the number of items on the first level, is there any way i can have an attribute that will allow to me to have differ -
Attention Gamesalad Management: What Features Do You Want? Round 2
by KillerPenguinStudios ·2. A wrap X and wrap Y attribute for separate actors which are created so you can put wrapping on a specific actor rather than just the scene. -
Checkpoint HELP! **FIXED**
by rassy9516 ·* Make an integer attribute called "Checkpoints" and make an actor called "checkpoint". -
Stop sound if actor touched
by Zombiebrains ·If I import as 'Music' then I can use the STOPMUSIC attribute....would that work? -
Checkpoint HELP! **FIXED**
by MotherHoose ·gameAttributes: two real-type: last√ptX ; last√ptY … and one Index type: √ptCount -
Help needed with Change Image and Actor position?
by GuaveMedia ·Attribute: self.Position.Y ≤ -240 -
Checkpoint HELP! **FIXED**
by UnicornInvasion ·Change Attribute self.colour.alpha to 100