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  1. Dial

    Socks
    by Socks · October 2016
    A couple of additional notes, you can change the direction that the light is falling onto the rotatry dial - open the 'Dial panel' actor and change the 'Specular Angle' attribute from 73° to some othe
  2. Password checker glitched.

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · October 2016
    (Quote)
  3. Password checker glitched.

    tatiang
    by tatiang · October 2016
    Try changing the account name and password attribute values to something else other than a blank string.
  4. Touch is pressed not working?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    So in the Finish button actor, when you press it, it should change an attribute to activate the "windowapi" actor.
  5. How to let music still play when I change scene?

    Weiyu
    by Weiyu · October 2016
    (Quote)
  6. Touch is pressed not working?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    (Quote)
  7. Load Attributes setting values to 1

    tatiang
    by tatiang · October 2016
    These kinds of problems can be very simple to fix when looking at the rules directly but they can also be time-consuming because there is an actor somewhere that has a Load Attribute behavior setting
  8. High Score

    BrandonTraditi
    by BrandonTraditi · October 2016
    Here, I have my High score and save attribute in my game scene, then i have my load attribute in my menu scene. It seems to work when I'm in the game but once I refresh, it does not work(Image)
  9. Touch is pressed not working?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    (Quote)
  10. Touch is pressed not working?

    AlchimiaStudios
    by AlchimiaStudios · October 2016
    I'd suggest making the "touch is pressed" trigger an attribute that then triggers a rule to do all the saves and change scene. Because as soon as touch is released your rule becomes
  11. Load Attributes setting values to 1

    jrj.clark
    by jrj.clark · October 2016
    I'm having problems that when I try to load attributes it sets the values to 1. Any thoughts on where I'm going wrong?
  12. FPS game?

    SA_FNAFCoder
    by SA_FNAFCoder · October 2016
    the map (I am going to create a custom position attribute instead).
  13. How to let music still play when I change scene?

    Feathers
    by Feathers · October 2016
    Make a boolean attribute, 'Music on'(default: false.)
  14. Chartboost setting error

    MentalDonkeyGames
    by MentalDonkeyGames · October 2016
    You need to manually reset the reward attribute to 0 in GS after the reward is given.
  15. Spare Code ? Dump It here.

    mshuraih
    by mshuraih · October 2016
    nice ! i m finishing a game using the constrain table ..etc .. I wish i saw this sooner !
  16. Free Level Editor

    Manto
    by Manto · October 2016
    (Quote)
  17. "Tetris"-like tiled puzzle help

    Wonder Maru
    by Wonder Maru · October 2016
    I create 2 boolean attribute like "left_side_open" and "right_side_open".
  18. Rotate actor based on drag anywhere on screen

    Socks
    by Socks · October 2016
    --Constrain angular velocity to -(mouseX-A)
  19. Anagram Solver- How to Ideas??

    fmakawa
    by fmakawa · October 2016
    not contained in the string then it changes the attribute self.isword to false. What I don't understand is what the code does when the word is only ie 3 letters long - at 3 letters it still says tru
  20. Rotate actor based on drag anywhere on screen

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · October 2016
    What Behaviors are you using to do that? It might be as simple as using a Constrain Attribute instead of a Change Attribute. Constrain would continually update the rotation as you drag. Of course this
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