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  1. actor is jerking

    minimax
    by minimax · February 2012
    constrain selfposition x to....(startposition)
  2. Load and Save Behaviors label refinements

    gyroscope
    by gyroscope · February 2012
    Like Change Attribute, where this behaviour is headed Change Attribute but can be overwritten, still leaving the label "Change attribute" below, next to the data entry field, I'd lik
  3. actor is jerking

    POM
    by POM · February 2012
    Did you flagged on the 'Use max speed' attribute ?
  4. Spawn an actor when one reaches a point on the stage. Please Help!

    POM
    by POM · February 2012
    You can make a game attribute - boolean - and call it "spawn actor now"
  5. Making a Game like Farmville or Smurfs Village.

    UnicornInvasion
    by UnicornInvasion · February 2012
    All I need help with is, When you buy an item it constrains its mouse to the shape and then it places the bought item on the scene. However, when you buy that item again. The actor that is spawned is
  6. Actor Shapes

    MotherHoose
    by MotherHoose · February 2012
    You can also change the Width and Height in GS but there you do each attribute separately
  7. Throwing Problem

    mELTINGsKYsTUDIOS
    by mELTINGsKYsTUDIOS · February 2012
    When mouse is down, constrain Motion Linear Velocity X to 4*(Mouse position Y-Self position Y)
  8. Table problems

    retired_777a73bd936986d07e05887676ccbd69
    by retired_777a73bd936986d07e05887676ccbd69 · February 2012
    I generate a random number in an attribute I call game.correct
  9. Next level and timer?

    tatiang
    by tatiang · February 2012
    So two things... (1) try moving the change attribute behavior above the destroy behavior just in case that's affecting the outcome. (2) The timer can be important here. Without a timer, and because
  10. Next level and timer?

    triton13
    by triton13 · February 2012
    Under my actors that I want to get destroyed then go to the next level when they are all gone, this is what I have. First off, I have an attribute, lets call it enemy and it's an integer. Under my &am
  11. How to make a power up that last for a short period of time?

    ashtmj
    by ashtmj · February 2012
    you can use timers... if player collides with power up> timer for 5 seconds > change attribute self max speed to > whatever speed you want
  12. Problems with enemies in a platformer

    SAZ_1
    by SAZ_1 · February 2012
    thats because your constraining the wrong way probably! ... and to make sure the feet moves with it you need to constrain the feet X to your players X position and the feet Y to your (player Y pos - p
  13. Cycle actor colour over and over like a rainbow effect

    Clouds
    by Clouds · February 2012
    Constrain Red to (sin(time*300)/2)+0.5
  14. Cycle actor colour over and over like a rainbow effect

    Clouds
    by Clouds · February 2012
    I am sure you could simply write some math magic to do it for you, probably just three constrain behaviours, no need for a timer . . . .
  15. Disable button

    MotherHoose
    by MotherHoose · February 2012
    change the button's Position X or Y to an off-screen position … EX: when you want disabled … changeAttribute: self.Position.Y To: -300
  16. Destroy animation after playing once. Please Help!!!

    MotherHoose
    by MotherHoose · February 2012
    Attribute: self.image = nameOfLastImage.png
  17. Destroy animation after playing once. Please Help!!!

    KillerPenguinStudios
    by KillerPenguinStudios · February 2012
    Should I create a game attribute to go with the timer? Trying different ways but no luck yet. Thanks again
  18. Having issues with saving/loading attributes

    chaley
    by chaley · February 2012
    I was actually having an issue with my attribute load/saves until recently. I sent my file to the GS folks & they set me straight. Basically, I was typing my "keys" in the
  19. Constrain Mouse Position

    POM
    by POM · February 2012
    Make a self attribute - boolean - and call it "dragged"
  20. Constrain Mouse Position

    UnicornInvasion
    by UnicornInvasion · February 2012
    I have constrained the mouse position to
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