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Background image speed
by JohnPapiomitis ·Use change velocity behavior, or just use change attribute and change the motion linear x to -100 or something, it should stay constant. -
Actor on moving platform help please
by VGX ·CHANGE ATTRIBUTE- (self.M.L.V X) to 100 -
Lost city #1 in UK
by ultima ·@SSS any chance we can get the people in the office to talk about multi-language support?(it's easy as giving an device language detection, in the system attribute area, the same way you guys have tim -
Randomly choose a value, but exclude values already taken?
by MotherHoose ·also, you can use a text-type attribute to store previous selections -
Actor on moving platform help please
by MotherHoose ·left and right … as @ashtmj said constrain X -
Actor on moving platform help please
by ashtmj ·if player collides with ledge constrain self motion X to the same speed the ledge is moving -
Please help, getting so annoyed here...
by Gnomer ·completed the previous level. I even put another attribute in with the reset scene and told it to change to true when it happens and it does change to true, so it does actually work... It just wont r -
Here's a tough Question...
by aario ·Just make a separate attribute for your random number, like.. game.Random -
Randomly choose a value, but exclude values already taken?
by okkle ·I have 2 integer game attributes that record the player picked, player1Character & player2Character. -
A quick question about "change image" behavior and its memory usage compared to other.
by cbt ·Thanks for your answers. It is a really simple *catalog* type of app and it has nothing going on than a few simple interpolates and change attributes. -
Here's a tough Question...
by ozboybrian ·When game.bullethit ≤ 0 change attribute Game.Bullethit to 3. -
Attention Gamesalad Management: What Features Do You Want? Round 2
by gariantroll ·I would love for there to be an Attribute that dumps memory. That way you can control the flow of RAM. That would make me more than happy. -
Accelerometer, rotate to position goes crazy when stopped
by bartonga ·When the Space Ship comes to a stop the Ship Shakes like crazy, it looks like its vibrating. I set up an attribute to look at the magnitude and it never goes to 0, not to sure what i've done wrong or -
A quick question about "change image" behavior and its memory usage compared to other.
by HoneyTribeStudios ·If you have natural pauses in your game where there isn't any movement or complicated rules being processed - that's the time to use change attribute > self > image. As the image will lo -
Please help, getting so annoyed here...
by POM ·The problem is in your first and second picture , where you are destroying the actor and THEN changing the attribute ! -
Please help with my first Jigsaw puzzle game
by franken2778 ·down", what do you think? Now the attribute " distance from spot" I created is a real attribute (cause I saw that on TSB template) should this be an index attribute? Thank -
Change an actors colour to completely white when attribute changed
by gyroscope ·Sure you can, ZB, sorry I didn't explain myself fully: either change the Attributes in the Actor Edit page - Red to 1, Green to 1 and Blue to 1; or via the Change Attribute behaviour: Change Actor 1.C -
Change an actors colour to completely white when attribute changed
by Zombiebrains ·I was wondering if anyone knew how to change an actors image to completely white when an attribute is checked. -
Button only works once. Need help. THANKS!
by SAZ_1 ·change jump to true?, if so just add a change attribute jump to false in the otherwise section of that rule, that way when your not pressing the button it will constantly register him is not jumping. -
high score saving for single scene game with multiple stages, using table as key list.
by GLGAMES ·At first i reference the save attribute key directly to tablecellvalue but it doesn't work.