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Tables are searchable!
by GLGAMES ·@tshirtbooth i'm waiting for it to be able to store save attribute keys and gamecenter ids so i can use the list to throw into a rule instant without going through different scenes to setup different -
Attribute won't restart action?
by ozboybrian ·But before that... My game ha a random attribute that when Integer = 0 Change att to Random (1,3) it works the first time but on the second round of the integer = 0 it doesn't repeat the Rule that is -
Collision
by Clouds ·But when it comes to detecting collisions Gamesalad doesn't care if a part of the image is green, blue, transparent, purple or yellow and brown stripes . . . . all it can see is a square file, that's -
Replicate not working
by tatiang ·It sounds like it could be a timing issue whereby the replicate behavior is running just before/after a change is made to the value of your life attribute. Can you post a screenshot or videos of your -
Changing a paid game into free with IAP
by tenrdrmer ·I think it would be possible by going ahead and setting the IAP attribute to true and anyone who updates it will get that saved. The main problem will be if after you go IAP and they want to reinstall -
Changing a paid game into free with IAP
by calvin9403 ·make a small update and when the user launch the app you want to change an attribute bought it? to true -
Floors and Enemies
by SAZ_1 ·ok next part ... create 2 real game attributes ... called player X and player Y... constrain your characters x and y to these positions... then tell your bad guys, to move towards player X and player -
Power Up timer?
by calvin9403 ·And display the attribute -
Power Up timer?
by Braydon_SFX ·Change attribute blah to true (whatever you want it to trigger) -
Music and Sound Button
by JohnPapiomitis ·make a attribute called musicOff and a attribute called soundOff -
stop actor when move to and rotation
by RThurman ·Here is another way that might not be as taxing on the system as a constrain behavior. (The constrain behavior constantly fires and can slow down the system.) -
stop actor when move to and rotation
by RThurman ·To get an actor to rotate to the direction it is traveling -- you can use a constrain behavior: -
Car crash!
by POM ·Hey , does at least one of the actors that colliding is movable ? you need to check their self.movable attribute -
Gamesalad simulator
by patapple ·Is it possible that in the GS Simulator "save attribute" and "load attribute" attribute doesn't work???? -
Changing actor image with each click.
by mikele ·"Add a behavior (without a rule) that does Change Attribute self.Image to (use the expression editor) "image"..ImageNumber. The two periods will concatenate the word &qu -
May I copy rules and attributes from an actor to another?
by SlickZero ·You can make custom behaviors by dragging the rules into the "custom" section of the Behaviors tab. Easiest if you create a group, and drag all rules and behaviors into that group, g -
Changing actor image with each click.
by mrglockling ·create a "image" integer attribute -
Changing actor image with each click.
by tatiang ·There are a few ways you can achieve this. One way is to create an attribute for the actor called "ImageNumber" (an integer). Have a rule that says when touch is pressed AND self.I -
20 seconds Countdown with custom fonts
by JohnPapiomitis ·Then you just have separate actors for each digit and constrain its image to the corresponding expression. -
A quick question about "change image" behavior and its memory usage compared to other.
by cbt ·Change Attribute, self.image to;