-
Change attribute and constrain attribute
by patapple ·What are the differences from "change attribute" and "constrain attribute"??? -
How to drag 9 spawned actors independently - EXTRA CHALLENGING
by jorkos ·at a high level, what i did was associate a self attribute with the first touchpoint (you check each touchpoint against the index of iPad touchpoints and if the beginning falls within that touchpoint -
How to drag 9 spawned actors independently - EXTRA CHALLENGING
by GreenHavenGames ·Did you get this working? Did you use a single actor using a self attribute or did you make 10 actors? I would gladly pay for a generic working template that allowed an actor to spawn multiple actor -
Confused about Touch1, Touch2, etc.....
by JohnPapiomitis ·if you mean double tap, no. You would create a attribute for that and record the amount of taps within a certain time period. -
Save keys and GC Ids from table?? not possible? (HELP!)
by GLGAMES ·Really hope GS can allow this and changes how text variables can be called off the table and dump into a rule with a single predefined attribute. -
Attention Gamesalad Management: What Features Do You Want? Round 2
by tatiang ·@old_kipper I'm not sure why I didn't think of that... it's so simple! Thanks for the good suggestion. The only thing is that if I add a change attribute self.Graphics.Visible to false to an actor, -
Resume animation where it stopped, is there a way to keep track of this
-
Non-additive restitution
by Clouds ·Of course, simply replace CCC with an attribute, something like this. -
Pop-up Menu
by MotherHoose ·-a gameAttribute (suggest Index type, though boolean works) named Menu -
Please help with my first Jigsaw puzzle game
by franken2778 ·Question, the attribute self.distance is a self attribute for my piece right? if so could you please let me know if this would be the right rule: -
Please help with my first Jigsaw puzzle game
by franken2778 ·Hi Tshirtbooth, I think I'm making it, can drag my 1st piece, now I need to know how to set or stop the piece in the right spot, I know I have to change the attribute drag to 0 when the piece is in th -
Problems with enemies in a platformer
by LumpApps ·Make a game attribute named playerY. In the players actor put a constrain attribute and have self.positionY constrained to this game atribute. Make an actor (lets name it feet) and use a constrain Se -
How to obtain/consume an item in CG?
by tatiang ·the player an item by changing a game or actor attribute. For example, you could use a boolean called "Has sword" and set it initially to false, then change it to true when the ene -
How to obtain/consume an item in CG?
by ShadowMoon ·If i killed an enemy. How can I do obtain item in GS? How to consume it? What is the logic behind this? what attribute to store information/get rid of information? -
Attention Gamesalad Management: What Features Do You Want? Round 2
by old_kipper ·@tatlang I manage invisible actors by adding a change attribute outside a rule to make actors invisible that I want to see during editing but not on screen during play so I can work with them easily. -
Help with tables!!!! How to reference multiple cells?
by mickeyd ·How would i go about displaying text if attribute is the same as one of many cells in my table. i know how to reference one cell but how to display text if attribute equals one word in my whole dictio -
Confused about Touch1, Touch2, etc.....
by gyroscope ·I always thought that I'd need Touch1 and Touch2 for both to work at the same time.... so if I don't, what is the purpose of more than one Touch attribute in Devices then? (Using two fingers to enlarg -
Problems with enemies in a platformer
by tatiang ·I think the idea @TwilightHunter was to have the enemy check the player's Y value (via a constrain attribute on the player that makes game.PlayerY=player.Y) and if enemy.Y<player.Y when they co -
Attention Gamesalad Management: What Features Do You Want? Round 2
by tatiang ·Make the table names appear different from other attributes (color or italics) in the expression editor's attribute browser. Also include a table row/column browser so that I can pick the names of ro -
Score in Platformer
by TwilightHunter ·Make sure when you have a scene that's bigger than 480/320 (if on iphone or whatever) if you change the screen's starting location, which you probably won't really ever do. The score and such always h