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Problems with enemies in a platformer
by TwilightHunter ·Yeah, again it would have to be a game attribute. The rule would be on the enemy actor, and probably in the "Otherwise" part of the previous rule: Otherwise, change attribute: game.P -
(Solved) Trading Attributes
by TwilightHunter ·Nevermind, I got it. I had to save the attribute, trade it, save it again as something else, then trade it and load it... lol -
Problems with enemies in a platformer
by thompsonjm22 ·I'm not sure what you mean by game X Y attribute or how that relates to the enemy actor. -
Score in Platformer
by thompsonjm22 ·scroll with my players movements even though I constrain the camera to the player? Thanks! -
Problems with enemies in a platformer
by TwilightHunter ·If the player has a game X and Y attribute, I'm pretty sure you can say this on the enemy: If collides with Player Actor, and if Self.PositionY is smaller than game.PlayerY attribute -10 (Mess around -
(Solved) Trading Attributes
by TwilightHunter ·Hey, I have a quick problem here. I have 2 game attributes for 2 different actors. When I touch one actor, then touch the other, I want to trade the attributes between them. So if Actor 1 has &quo -
Resume animation where it stopped, is there a way to keep track of this
by Player_E ·When self images is (image_01) change attribute (self.animation frame) to 1 -
Erm.. When can we see this 1,000,000 instead of 1e+06?
by ultima ·nvm. i see the z attribute... will give it a try (Image) -
Testing IAP with 30,000 downloads , Loonimals is going FREE
by POM ·" The problem is , that if you close the app(also from multitasking bar) and reopen it , its not loading the "coins" attribute , -
Please help with my first Jigsaw puzzle game
by franken2778 ·Hi Tshirtbooth, I´ve been trying to do your first recommendation but seems I´m doing something wrong, I´m supposed to make the attribute for the section I´m about to place in the right spot correct? I -
Erm.. When can we see this 1,000,000 instead of 1e+06?
by ultima ·unless of course... you make a second set of attribute to store values over the 1,000,000 to make sure it never goes into exponential. but that's just pointless. -
Kindle Fire Layout
by The_Gamesalad_Guru ·Yeah that why I suggested adjusting the scene size attribute to see what size is best. -
Match tile game logic
by MotherHoose ·--the changeAttribute: game.itsamatch is an 'Otherwise:' of the touch rule … not of the 'Is a Match' text rule -
Sparkle on actor
by SingleSparq ·I'm using an single sparkle actor which is spawned and destroyed on my scenes blocks randomly. This way it can be controlled with size fade and rotation. I suppose you could do it with particles by ju -
can i exclude a number from a random number?
by guilleface ·hey guys thanks alot but i dont know is not working maybe because i have to change the attribute every .20 seconds when collide with trigger, i thought about a game similar to pacman so sometimes say -
Animation Help
by The_Gamesalad_Guru ·You don't need an animation. Use the drag and drop method on an actor and constrain it's X&Y to the area you want. Here is a video on the drag an actor on touch method. -
Animation Help
by tatiang ·I'm having a little trouble getting the math to work, but here's the file: http://www.mediafire.com/?c0b42o64pwnblxj. You'll notice that I turned off the Height Formula constrain behavior because it -
Animation Help
by tatiang ·I haven't tried it, but I think you can accomplish this by constraining either the y position of your slider actor to the mouse position y while touch is pressed and then using a Move To or interpolat -
can i exclude a number from a random number?
by 3xL ·If attribute is not 8 -
Working with actor X & Y
by JohnPapiomitis ·you can make 2 attributes tapX and tapY