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  1. Zoom OUt --Mega Template

    SAZ_1
    by SAZ_1 · January 2012
    I haven't looked at that template but i assume its the same as with trying to make a health meter... i think you just constrain the x and y position of the controlling actor.. its just a guess though.
  2. Making an actor follow a circular or parabolic path with a fixed starting and end point

    RThurman
    by RThurman · January 2012
    @Coolgamer... I recall that P-O-M set the demo up with an attribute called "game.speed". All you would need to do is change game.speed to whatever it needs to be.
  3. Pick up an item and 'throw' it.

    ZeroCredibility
    by ZeroCredibility · January 2012
    Thanks - I finally solved it. I was making changes to the prototype - but not the actor in my scene. She the item i was trying to constrain just went to the default 0,0
  4. How do i generate random numbers without including one in the domain? Help Please!

    jwiz1011
    by jwiz1011 · January 2012
    So I'm making an iPhone game in GameSalad. In the game, the color of the background needs to change randomly to one of four colors every 15 seconds. I did this by creating a new integer attribute and
  5. Going back to a scene

    TouchTiltGames
    by TouchTiltGames · January 2012
    Yeah you just need to use Save and Load attributes to save the x/y coordinates and if they were spawned along with an interger attribute to go with it.
  6. How to change gravity when hitting different actors?

    poopdecksweeper
    by poopdecksweeper · January 2012
    I did that, but then I am using the control template that was included with the creator and I need to have the gravity override the controller. I don't know which attribute to mess with when dealing w
  7. How to change gravity when hitting different actors?

    JohnPapiomitis
    by JohnPapiomitis · January 2012
    Have your accelerate down behavior in a rule when attribute gravOff = false
  8. Can tables be called with text attribute instead of selecting from list within rule?

    MotherHoose
    by MotherHoose · January 2012
    we do NOT have the ability to define an attribute type 'Table'
  9. Actor Collision (Hold Position) - Need Help

    mmzbr
    by mmzbr · January 2012
    @uptimistik Could you specify the method? Im using constrain actors to detect proximity (monster attack agro). What I need to do for monster actor (green) hold the position while hero actor is moving
  10. I don't know why "Reset Scene" is not working Properly !!! HELP !!!

    DsAngel
    by DsAngel · January 2012
    I think u should coz Reset Scene only reset the position of the actor... If ur value is store is the main attribute, the Reset Scene wont work!
  11. Can tables be called with text attribute instead of selecting from list within rule?

    GLGAMES
    by GLGAMES · January 2012
    I want to load the table using a text attribute as the 'table' in this (table,row,col) rule.
  12. Unlockables HELP

    calvin9403
    by calvin9403 · January 2012
    Make an attribute set it to 1 int
  13. I don't know why "Reset Scene" is not working Properly !!! HELP !!!

    David_GryphonsRealm
    by David_GryphonsRealm · January 2012
    @DSAngel : i think u got a right idea there, should i have an attribute to put HERO life back to original ? i figured reseting the scene would do that. but i may be wrong.
  14. Actor Collision (Hold Position) - Need Help

    mmzbr
    by mmzbr · January 2012
    New project and at moment I'm working in the basics of combat of the game but I have a problem (see the video). The problem is when the main char collides with monster actor he's drag the monster acto
  15. I don't know why "Reset Scene" is not working Properly !!! HELP !!!

    GuaveMedia
    by GuaveMedia · January 2012
    Try to make a new attribute (boolean) saying this:
  16. Can tables be called with text attribute instead of selecting from list within rule?

    calvin9403
    by calvin9403 · January 2012
    You can put the attribute inside the tablecellvaule thing
  17. Can tables be called with text attribute instead of selecting from list within rule?

    GLGAMES
    by GLGAMES · January 2012
    I'm trying to switch tables within the game but i cannot seem to get the table loaded ???
  18. Anyone can confirm maximum no. of tables we can create?

    calvin9403
    by calvin9403 · January 2012
    And you can do that no problem, just put in the attribute in the tablecellvaule(attribute, row, col)
  19. Anyone can confirm maximum no. of tables we can create?

    GLGAMES
    by GLGAMES · January 2012
    By the way do you know i could declare the table inside the rule with a text attribute which i can change so i can switch table.
  20. Heads Up Display disappears!

    POM
    by POM · January 2012
    Does this actor changes his X and Y value with a "change attribute" rule ?
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