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  1. Anagram Solver- How to Ideas??

    fmakawa
    by fmakawa · October 2016
    26 text attributes- game.1, game.2, game.3 etc (whichever naming method you wish). Take the string BCDFGIJKLMOPQRTUWXYZ and place each letter in an attribute - game.1 =B, game.C=C, game.3 = D etc. The
  2. Pixels per Centimeter - Dynamically accessing that for various devices

    Socks
    by Socks · October 2016
    So for example if the Model attribute returns 'iPad4,6' then you know you have an iPad mini, you also know the screen is 20cm (longest side) at 2048 pixels, therefore it's 102.4ppcm.
  3. Color question

    Toque
    by Toque · October 2016
    (Quote)
  4. Color question

    BigDave
    by BigDave · October 2016
    I do similar usability hacks for collisions, For example the collison of the hero and enemy are much smaller as the visible. Means they have to clearly overlap to damage the player.
  5. health bar question

    tatiang
    by tatiang · October 2016
    One problem is that you aren't resetting game.lives to 4 manually. A scene reset does not reset any game attribute values. So you have to use a change attribute statement right before the reset scen
  6. Scene Indexes and Accesing for Scene Changes

    tatiang
    by tatiang · October 2016
    etc. and then use that in an integer attribute but you'd still need to have a separate attribute for that. Unless you do something like scene.Name+2 in an expression. That might work.
  7. Scene Indexes and Accesing for Scene Changes

    fmakawa
    by fmakawa · October 2016
    and change at will. Without adding an additional attribute is it possible to make an in-scene actor recognise the index # of that scene automatically? I can't seem to locate any index of the sort, ev
  8. creating a combo system (simple question)

    tatiang
    by tatiang · October 2016
    I assume you already have a rule that increases the first number (1... 2... 3... 4... 5...). In that rule, spawn an actor to display the 1 or whatever you need shown on the screen. In the actor that
  9. creating a combo system (simple question)

    digitalzero
    by digitalzero · October 2016
    everytime a number changes it turns another attribute to 1 and when the attribute is one it counts down one second to disappear
  10. creating a combo system (simple question)

    tatiang
    by tatiang · October 2016
    Those rules will make the actor visible and display the text for one second. If it's not working, there must be more to this than you provided (e.g. other attributes/rule conditions).
  11. creating a combo system (simple question)

    digitalzero
    by digitalzero · October 2016
    so, i have a game attribute called game.combosystem...
  12. Video Tutorial: Custom Collision Shapes using Physics Body Editor

    AlchimiaStudios
    by AlchimiaStudios · October 2016
    Multi-part collisions made in physics editor (not physics body editor) work for me. But I had to make an edit to the plugin GS made, or you can change the formatting of the .json itself.
  13. Flip animation horizontally - Help with logic please!

    chrisrowley1981
    by chrisrowley1981 · October 2016
    2) set attribute up in self.graphic.fliphorizontal = false
  14. Cycle color of actor by tapping

    Socks
    by Socks · October 2016
    Real attribute = 'A'.
  15. Cycle color of actor by tapping

    Hopscotch
    by Hopscotch · October 2016
    Make an integer self attribute called ColorState in the actor, then add the following code:
  16. Cycle color of actor by tapping

    Armelline
    by Armelline · October 2016
    Change the self.Colour attribute to 0 and the default box colour to white if you want to start it as white.
  17. Cycle color of actor by tapping

    wdangelo@me.com
    by wdangelo@me.com · October 2016
    box to change to one color by using the change attribute but I can not figure out how to get it to change to another color when tapped again. I have tried adding another change attribute and rule but
  18. save high score with custom score

    oswaldev018
    by oswaldev018 · October 2016
    (Quote)
  19. save high score with custom score

    tatiang
    by tatiang · October 2016
    Which part isn't working? The image or the value in highscore. Are you also doing a Load Attribute from the value saved in highscore? How/where/when are you doing that? When you load that value in
  20. Template from the Marketplace problem.

    mlindenb
    by mlindenb · September 2016
    Now I can add new actor with images that will show up but I can seem to change the images of the included ones. The issue looks like the image attribute is set at text but I can change that.
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