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  1. How to create double click button?

    coojam
    by coojam · January 2012
    • Create a boolean scene attribute called something like "Remove Button Visible"
  2. Timer not accepting real number from game attributes?

    The_Gamesalad_Guru
    by The_Gamesalad_Guru · January 2012
    What's telling game-spawn-time to be random? I don't see any code to create the random time. And Gyro is right that first change attribute needs to be in a timer set to every- what ever seconds you wa
  3. Timer not accepting real number from game attributes?

    gyroscope
    by gyroscope · January 2012
    Also:try the following as a test: where you have the Stop repeating Random Bldg GO Numbers Rule, ignore (and delete) the timer and drag the When self.NewNum = self.OldNum then Change att. Self.NewNum
  4. Timer not accepting real number from game attributes?

    ellfire
    by ellfire · January 2012
    Here is how I have the rules set up for the actor that generators the random number from 1-12 and saves it to the attribute that triggers the other actors to start moving. It is a frankenstein with o
  5. Timer not accepting real number from game attributes?

    ellfire
    by ellfire · January 2012
    Nope still not working even with a new attribute. It really is as if the time cannot see the expression but accepts a digit. I need to see if this is so with other timers in the project.
  6. Timer not accepting real number from game attributes?

    gyroscope
    by gyroscope · January 2012
    Sorry, a constrain attribute behavior I meant!
  7. Timer not accepting real number from game attributes?

    ellfire
    by ellfire · January 2012
    Thanks for the input. At first, I thought that I may have duplicated the attribute, so I created a new one, deleted the old one, and pointed all rules to new attribute. Granted, that may have inadve
  8. Timer not accepting real number from game attributes?

    gyroscope
    by gyroscope · January 2012
    Hi elfire, I personally can't think of a reason why your updated attribute Spawn isn't getting through to your actor that spawns the other actor... that seems crazy, in as much as an attribute value,
  9. Timer not accepting real number from game attributes?

    ellfire
    by ellfire · January 2012
    I am working on a game where actors enter from offscreen at random. I am creating this by having a game attribute "GO" be set to a random number between 1-12 every X second, where X
  10. Change camera origin error

    adalpilscaza
    by adalpilscaza · January 2012
    Change attribute scene.Camera.Origin.X to 480
  11. need help with tables.

    guilleface
    by guilleface · January 2012
    my level 1 when counter is 0 (star at 30) save attribute game.score key;level 1. so on my actor that display the 3 images i set to load attribute key level1 to self attribute score. so when self sco
  12. Does GameSalad see Stencyl as significant competition? Any roadmap modifications?

    gamedivision
    by gamedivision · January 2012
    scene, performance is really good,custom collisions,video,gamecenter leaderboards and achievements,joints,layout is a little bit of a learning curve,but for the features and price you cant really go
  13. Possible to adjust Display Text's position INSIDE another actor?

    SAZ_1
    by SAZ_1 · January 2012
    well the only way you can move the text is to try and align it which then would be left/right/central ... so the other way would be to create a totally new actor using display text and constrain it to
  14. Double-Click Error. Need Help!

    MaestroKaizers
    by MaestroKaizers · January 2012
    But, i have a problem. I want to make it so, when the actor you want to remove is clicked, the remove button will appear, but when you click the actor once more (when the remove button is in the scene
  15. TimeStamp to check event every 24 hours.. oh my!

    POM
    by POM · January 2012
    The way i learned from the "OSTime Demo" is that i use this equation for making a timestamp since 1/1/2011 stored to game attribute:
  16. need help with tables.

    CodeMonkey
    by CodeMonkey · January 2012
    Create an integer attribute that represents a counter(like the numbers you pick at the post office while you wait in line). Start that integer with a value of 1.
  17. Constrain attribute bug on gamesalad viewer

    tallguy1000
    by tallguy1000 · January 2012
    You don't say exactly what it is you're trying to do. I've had a similar problem, which was fixed when I changed from using a boolean attribute to an integer. Sometimes it helps to put a timer after y
  18. padInt/padReal

    CodeMonkey
    by CodeMonkey · January 2012
    padInt(x,y) means you take the attribute x, and return an integer value with a minimum of y digits. So for a real attribute(game.real) of 3.1415, if you store padInt(game.real,3) in another real att
  19. Timer, Random and Spawning question

    calvin9403
    by calvin9403 · January 2012
    make an actor that displays the attribute and see in what number it won't work
  20. GameSalad iBook Textbook

    App Surge
    by App Surge · January 2012
    -Attribute Types
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