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  1. Thoughts on Tables

    gyroscope
    by gyroscope · January 2012
    Change attribute ThisrowName row 1, column 1 to "Poodles"... (or penguins, depending what you need in the freezer...That's a joke, honest.) :-)
  2. possible to spawn with tables and 1 spawn actor?

    SAZ_1
    by SAZ_1 · January 2012
    Sorry thanks for the response, What I meant was say i wanted to spawn a set number of actors in certain locations... rather than having 10 different spawn actor attributes in the scene, could I creat
  3. Need help

    djohnson860
    by djohnson860 · January 2012
    I have created most of my actors and scenes. I am having trouble in two areas. One, I have touch controls to move my actor, but unable to have the actor stop. I tried using the touch twice to stop
  4. How do you enable trajectory lines when touched just like Mini cannon ball

    smithy9780
    by smithy9780 · January 2012
    change attribute to true
  5. "Otherwise" still not working?

    gyroscope
    by gyroscope · January 2012
    Change Attribute game.MASTER List 01 to game.MASTER list 01.."\r"..game.NextItem
  6. Importing CSV Files

    MotherHoose
    by MotherHoose · January 2012
    columns of numbers you have imported as text can be changed to attribute type: integer; real; angle (and boolean 8-} )
  7. Physic problem

    tutyses
    by tutyses · January 2012
    There are many drageable actor on the scene so i need something to make the objects not affected by collisions from the object i m dragging, and only from it , but at the same time it has to collide w
  8. Any updates on the Road map?

    MotherHoose
    by MotherHoose · January 2012
    @ozboybrian "… a Save Attribute function that saves ALL attributes at once." +++1
  9. Performance problem when I reset scene

    GLGAMES
    by GLGAMES · January 2012
    Probably, with the implementation of tables, we could have a instant reset without using reset scene rule. Simply use your table to store the starting values of any attribute you required. Put in row
  10. So I can't "change attribute tableCellValue(......?

    jckmcgraw
    by jckmcgraw · January 2012
    Hi everyone,
  11. How to a make image size gradually become bigger

    MotherHoose
    by MotherHoose · January 2012
    Attribute: self.Size.W < 200 (the maximum width you want)
  12. Constrain actor in front of another actor (need cos and sin help pls)

    micksolo
    by micksolo · January 2012
    I finally worked it out using bits and pieces from everyone's solutions, here are the final formulae I used to constrain an actor in front of a car
  13. How to make a actor jump over another actor?

    JohnPapiomitis
    by JohnPapiomitis · January 2012
    to make a actor jump simply have a accelerate behavior in the down direction to act as gravity, and then when you want the jump to happen(off a attribute thats changed on a button press or whatever) c
  14. Are memory problems back in the new version?

    HoneyTribeStudios
    by HoneyTribeStudios · January 2012
    I'm finding it the same as 0.9.8.2 - which is not that bad. So it will run smoothly for a few hours. And then start to slow down e.g taking a long time to load up the attribute list in the expresion e
  15. Workaround to avoid repeat trivia questions in a table?

    RThurman
    by RThurman · January 2012
    I think I have a work around that uses tables and a text 'array'. The table holds the questions and answers, and the text attribute holds a list of 'used' questions. The idea is to randomly generate
  16. Triangle Actor Collision Behavior

    RThurman
    by RThurman · January 2012
    Here is a example of the formulas involved in constraining moving/rotating actors:
  17. How do you enable trajectory lines when touched just like Mini cannon ball

    smithy9780
    by smithy9780 · January 2012
    ok, i know how to make a integer attribute to make a trigger. But i can't get my head around it with this template please can somebody alter it. I know it is annoying but this will be a massive help f
  18. How to make an actor auto-resize itself from the background to the foreground

    MotherHoose
    by MotherHoose · January 2012
    gameAttribute real: currentTouchY
  19. Performance problem when I reset scene

    MotherHoose
    by MotherHoose · January 2012
    a gameAttribute boolean: resetScene leave false
  20. Squishy objects

    MotherHoose
    by MotherHoose · January 2012
    @joshuawilde … you got it! … use circular collisions …
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