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Saving Attributes Issues
by POM ·First , when you save attribute in scene 1 , there is no need to load it in scene 2 , -
Saving Attributes Issues
by KickingBehinds ·I realise there are lots of saving attributes threads already, I was just having a few technical problems so had to make a new one, I apologize. -
Actor constrain to touch position lags/drifts off
by Piman ·All I am doing is having actor X (player controller) change an attribute to "touched" and have the camera actor start moving to the right and controlling the camera as soon as this a -
Actor constrain to touch position lags/drifts off
by Piman ·Constrain actor X to touch -
How to input BLANK in expression? Thx
by zellhuang ·make a game attribute (text) -
How to input BLANK in expression? Thx
by zellhuang ·3" and so on.So I need to constrain the actor's image to "TypeID".."BLANK".."No.Attribute"..".png"(e.g. if its image i -
Need Some Pro help with Actors
by blister ·Thanks for the quick reply. I actually tried using an index game attribute to solve this before, but not with a timer. I really want to thank you for giving me some direction. I set it up exactly how -
Fruit Ninja
by Asymptoteell ·I would make four attributes, mouse x 1, mouse x 2, mouse y 1, mouse y 2. -
Help with creating a paddle control?
by Asymptoteell ·In your touch is pressed rule, put in "otherwise" constrain attribute self.linearmotion.x to 0. And another constrain attribute for self.linear motion.y to 0. That should do it. -
Tricks to getting a large animation sequence to play smoothly on an iPad 1
by Clouds ·Of course ! The central pivot (the white block) is the master 'parent' (for the arms) - so just constrain the white block to anything you want, it's 30 seconds work . . . . . in fact, hold on let me c -
Tricks to getting a large animation sequence to play smoothly on an iPad 1
by TouchTiltGames ·Hey Tenrdrmer - yeah it is the file size for sure. I think breaking it up into 2 would be too much of a hassle getting both sequences to constrain and move and animate all at the same time. -
Need Some Pro help with Actors
by MotherHoose ·make a gameAttribute Index … leave at 0 -
Linear velocity choppiness
by Clouds ·you want to use) - you can probably use a change attribute instead - not sure what difference this would make or if there is any advantage or disadvantage, not really had a chance to think about that -
Tricks to getting a large animation sequence to play smoothly on an iPad 1
by MotherHoose ·--Attribute: self.Image ≤ 7 -
Tricks to getting a large animation sequence to play smoothly on an iPad 1
by TouchTiltGames ·I've got the arm of my Excavator that is an animation 420x450. However this is just too much for an iPad 1 to handle, even when the animation is ~7 frames. I can't use joints obviously and I can't mak -
max speed atribute
by tabelor ·hello all. I would like to know what is the use of the attribute max speed, because i would like an acceleration for my actor, wich is accelerating but when he reach a certain speed it remains constan -
How to Constrain To Mouse With An Offset Camera?
by simo103 ·http://www.funkymunkygames.com/promo/constraintomouse_bigscreen.gameproj.zip -
Linear velocity choppiness
by Clouds ·Not sure, may have to be converted to interpolate or change attribute (but shouldn't be a problem). -
actor changing attribute of other actor
by MotherHoose ·alas @Prime, the answer to that is a straight out "No" … Prototypes can Not changeAttributes of other prototypes or of actors in a scene or the sceneAttributes! -
4 Questions
by MotherHoose ·add attributes to the Actor (real-type)