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How to Constrain To Mouse With An Offset Camera?
by TouchTiltGames ·Hey guys, I'm using TSB's ConstrainToMouse template found here: http://gshelper.com/?p=377 for picking up and dropping objects. It's awesome except that it doesnt work if my camera origin is elsewhere -
Grouped Objects Tip
by POM ·So to your example , logically , we first need to know where the "parent" position is , and THEN constrain the "child" to this position , meaning , the "pa -
Grouped Objects Tip
by Clouds ·When you group together a bunch of objects (using constrain) some elements can be 'laggy'' - so that when you drag your monster around his hat (a separate but constrained object) can lag behind. -
✖ Grouped objects question ✖
by Clouds ·"Hey Tynan , First , know that constrain (and interpolate) are overriding the collide behavior ." -
✖ Grouped objects question ✖
by Clouds ·Mmmmm . . . just tuned off constrain rotation on the red handle and it's colliding with the lilac block (but of course the rotation is then screwed up). -
✖ Grouped objects question ✖
by POM ·First , know that constrain (and interpolate) are overriding the collide behavior . -
Actor constrain to touch position lags/drifts off
by Piman ·I have tried to find similar problems here but couldn't find a solution. I have an actor that simply needs to stay "under the finger" at all times, but as the screen scrolls the act… -
actor changing attribute of other actor
by Prime ·I'm having an actor spawn. Is there a way I can have that "change attribute" be done on a prototype? or on the one being spawn? because its a command that spawns it...is there a way -
actor changing attribute of other actor
by MotherHoose ·> Current scene > layers > layer that actor is in > the actor > its attribute you want to change -
actor changing attribute of other actor
by Prime ·Can an actor change attribute of another actor without going thru a game attribute? -
Moving Platform - Make actor stay with platform
by ashtmj ·if player collides with moving ledge constrain player's self motion X to 150 to move right -150 to move left(or whatever speed your ledge moves at) -
Squishy objects
by MotherHoose ·(when colliding vertically their Y maintains an offset constraint to the wall surface … (horizontally, their X is constrained to wallCeiling) -
How can I assign a unique ID number to an actor when it is spawned?
by MotherHoose ·make a game Index Attribute -
Need help with rule - attributes combination
by RThurman ·FryingBacon has a great idea. But instead of adding the two attributes, you can try making each attribute a prime number and use multiplication. (Multiplying prime numbers results in a unique number -
Detecting touch released outside of the actor
by tenrdrmer ·--Change Attribute to False -
Detecting touch released outside of the actor
by squirrel42 ·I am tring to change a boolean attribute to true when an actor is pressed and false when released. -
Need help with rule - attributes combination
by The_Gamesalad_Guru ·Why not have two rules? I don't know if you could put a plus sign between them. So say rule if attribute game A + game b = 6 then. -
►► Dungeon of the Damned - AVAILABLE NOW! ◄◄
by DigiChain ·The dungeon is created from a number of images that tile together and are either visible or invisible based on an attribute generated by the players position. Depending which are on or off it can look -
How to drag 9 spawned actors independently - EXTRA CHALLENGING
by jorkos ·- create game level attributes for each independent bee (bee1, bee2, etc.) -
detect string length ???
by MotherHoose ·make an attribute integer type: correctStringCount