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No Scores in GC?
by greywolfx ·it should work. if not there is another issue. possibly where you placed that button with regard to when the the attribute saves to the table. hopefully its working though. -
Rotate and follow
by saad1993 ·Makes perfect sense. I did that by adding the X and Y positions of actor A into constrain attribute rules of actor B, along with the cos and sin formula. But it doesn't work. -
Universal Builds
by BBEnk ·If so that was done in Landscape, but heres a Portrait template just a minor change to constrain rules for portrait. -
Previewing question
by SA_FNAFCoder ·So I have been playing around with the Save and Load Attribute behaviors, and it appears when I hit the reset button, the persistent key works (sorry if I spelt that wrong). However, if I completely e -
Touch controls with angles
by grahameckersley ·So i set it up just the way you did in the demo but its not working, the only difference i can see is you explained to use attribute c to record the angle but there's nothing like that in the code on -
GameSalad Game Accessibility
by jamie_c ·It's a Custom Attribute I added myself. You can add your own Game or Actor Level Attributes as needed using the Plus (+) button at the bottom of the Attributes window. It sounds like you're pretty new -
GameSalad Game Accessibility
by greg.gay ·That's what I'm looking for, I think. Where is the game.activeButton attribute coming from? I'm not seeing it in my Attribute Browser, though I do see it in the demo you provided. thx -
Touch controls with angles
by Socks ·Make 3 attributes (all real), A, B and C. -
power meter with built in physics
by gooner ·thanks for the response ... in your golf meter how did you translate say a 50% meter swing into the actual power of the shot. Was there a certain physics attribute that you modified so that a weaker s -
power meter with built in physics
by tatiang ·Depending on the shape of the meter, you can usually just constrain the width of a rectangle to the duration of the click-and-hold or something like that. I've made a golf power meter so if you need -
Is it possible to use multiple graphics (or layers) on one actor?
by johnnymagne ·Sure, you can make a "single" actor out of layered elements, and just constrain them if you need to move around the actor. -
Losing saved points after turn off the app.
by WhitePanther ·Try using the load attribute behaviour on the first scene -
Losing saved points after turn off the app.
by FabioCarvalho ·I did my first game today. His name is Super Cow and its basic a endless 2D shooter. But i'm facing a problem, i use load and save attribute to hold a final score from player. But when the app is turn -
random music
by BigDave ·and one change attribute to get the random integer -
swinging doors - use pin and COM?
by Socks ·Try checking 'better collisions': -
Game of the Month: September Submissions Thread
by NNterprises ·It pushes Gamesalad to the MAX, using everything. Gamecircle/Gamecenter leaderboards and achievements, custom collisions, fonts, reward videos etc; and even has an Amazon Underground version. -
Idea on how to check for reward ad...
by MentalDonkeyGames ·You can (kind of) use the Ad Reward value attribute to inform the player that there´s no ad available. If the video is completed, the attribute will be changed to a value you decide in Chartboost sett -
State of GameSalad 8-25-2016
by smurfted ·make "change" or "constrain" attribute be 1 behaviour, with a choice of which of the two behaviors to do. -
Check if a table cell (boolean) is true or false before calling it
by hansdrum ·And what behaviour will do it? Change attribute to table search function? -
Check if a table cell (boolean) is true or false before calling it
by hansdrum ·I want to set an attribute (integer) = row number of a table. No problem till here. The row that should be called is not defined but has a column with a boolean. Only one of the rows has this boolean