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Animated slider
by blendnzjnr ·Currently I have a rule on the dice actor that changes it's self.position.X attribute to the mouse Position, -
Multitouch! How do I keep track of which fingers?
by Fogelberg ·I constrain the three first GS X and Y touch positions to my own x and y attributes, and when touch is released ( a finger is released ) I set all my x and y attributes to -1. -
If overlapping...
by battleduck ·I have a global boolean attribute for each ring. And a global boolean attribute for level complete. -
If overlapping...
by DimensionGames ·I am struggling to get the stuff sorted when the ball stops on a 'ring'. My current system is that each ring has a self.attribute and when they are all true (ball overlapping ring) and 'complete butto -
Pause Menu?
by MBY ·attribute game.yourattribute = false -
How to drag in gamesalad?
by Chobbiface ·Hiya. You need some constrain behaviours. -
How to drag in gamesalad?
by Clouds ·Constrain Attribute - Actor's position X to Mouse's position X -
Increment speed off of accelerometer
by StormyStudio ·constrain speed to (accelerometer y) * 150 -
Moving an actor in a semi-circular motion while facing outwards
by RThurman ·OK -- but before I answer, its important to note that this one constrain behavior is actually doing about 4 separate functions. Its only become a huge equation because different criteria have been ad -
Pause Menu?
by MBY ·change attribute (an attribute boolean of the game) game.yourattribute to true -
Pause Menu?
by MBY ·Change attribute self.color.alpha to 1 -
Multiple attacks with one button.
by JohnPapiomitis ·First off have a attribute called TapCount and have it set to 0 -
Multiple attacks with one button.
by calvin9403 ·maks an attribute call tapped? bool false -
Attention Gamesalad Management: What Features Do You Want? Round 2
by Clouds ·1. User interface redesign - GameSalad is simply fantastic but the user interface feels like something from 1997 - I have an enormous monitor but still have to spend hours clicking back and forth swap -
Multiplier
by Clouds ·Just set it up with some attributes. . . . -
Display text and attribute
by IsabelleK ·I remember that there is some way to use behavior Display Text, to display both text and attribute. -
Help on actors
by quique13 ·where do i create the attribute like where do i put it -
Problem with multi-touch
by scitunes ·constrain it to touch1.X and touch1.Y -
Help on actors
by SlickZero ·Then you would need an actor count attribute that keeps track of how many actors are onscreen. However many actors you use in the scene, set the attribute to that number. Every time one is tapped and -
4 player controls not working as it should
by Fredrik Bixo ·is pressed(touch) and touch is inside change attribute left to 1, otherwise change it to 0. The same thing have I done with the right control. but even because I have maked the rules on each player e