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pause the animation..
by Socks ·Another method I use a lot is to use a small hidden (off-screen or invisible) 'clock', this 'clock' actor simply rotates - and the animation actor's image sequence is constrained to this actor's rotat -
help with this rule
by tatiang ·Change Attribute game.destroyX to self.X -
do i need to save boolean attribute??
by InceptionDeveloper ·hi, do i need to save my all boolean attributes just like my high score and coins integer attributes???? -
How to display a negative number in the pre-custom-fonts way
by tatiang ·(Quote) -
How to display a negative number in the pre-custom-fonts way
by mhedges ·do I simply "spawn actor checksign when attribute is <0" next to the variable's image? -
FPS problem: ad-hok test very low(FPS 11.4)
by Feathers ·Well...I'm not sure how complicated my logic is but I use multiple attributes as conditions for the behaviors. For example if attribute "user coin" > "enhancement coi -
Collision works in game salad creator but not arcade
by Hymloe ·Will the HTML5 collisions ever be made to work the same way it works on iOS? -
Character jumps while colliding anywhere with platform
by Icebox ·first create 2 real game attributes , Player X and Player Y -
When X increases by 1?
by tatiang ·@Socks I think the confusion -- at least for me -- was that the thing that triggers the level going up IS the change in attribute value for ATK, etc. Whereas the attribute value(s) changing must have -
Problem with Scrolling background
by NNterprises ·There are many ways to do it, but in your case I would just change the linearvelocity.x attribute for the protype and instance actors to -180, and do the rule you have screenshotted above but change p -
Actor doesn't stop using the "Move to" behaviour?
by 3absh ·When I use this attribute especially at the highest speed, I notice the location defined is sometimes missed and the actors just continues on moving. -
How to unlock actor?
by Icebox ·change attribute game.unlockactor to true -
State of GameSalad 8-25-2016
by Armelline ·While I'd love to see this fixed, it's actually not a big problem at all. You don't need a constrain or a loop, you can use just a simple rule. -
When X increases by 1?
by Icebox ·change attribute AGL to AGL +1 -
When X increases by 1?
by 3absh ·without creating another attribute -
Menu system...
by Icebox ·create an integer attribute , call it levelID , give each level select actor a levelID number , level 1 will have self.levelID set to 1 , level 2 will be 2 etc.. -
iAP Increase Lives Question
by Games4life ·(Quote) -
iAP Increase Lives Question
by Armelline ·You presumably have a game attribute called game.Lives or something, that you reset to 3 at the start of every game. The best way to go about this depends on your exact logic, but I'd probably have a -
Collision works in game salad creator but not arcade
by Armelline ·Unless I'm mistaken, custom collisions are currently not supported in Arcade. -
Help with IAP please..
by Icebox ·change attribute game.adsoff to true