GameSalad Forums GameSalad Forums
Categories
Discussions
Dashboard
Sign In · Register
Sign In · Register
Categories
Discussions
Dashboard
Sign In · Register
Home › Search
  1. How to make a attribute connecting 10 actors?

    GuaveMedia
    by GuaveMedia · November 2011
    For failure rule I have an attribute, and when the wrong item is collected this attribute is set to 1, all are destroyed and a retry button is showed up. But the funny thing is (only this way) when I
  2. Failure with change scene

    GuaveMedia
    by GuaveMedia · November 2011
    if a index attribute = 2 , I set the boolean complete to true and show up a next button.
  3. Actor problem ://

    Leanne
    by Leanne · November 2011
    4. Create game.attribute.hotspot
  4. Bubble Pop games

    jorkos
    by jorkos · November 2011
    just use a game level attribute tied to each color - if attribute is true, destroy actors.....reset after 1 second
  5. How to make a attribute connecting 10 actors?

    GuaveMedia
    by GuaveMedia · November 2011
    Actor1: When touch is pressed and attribute game.order = 1 (because actor 1 has an index attribute set to 1).... change game.order to game.order+1, destroy the actor
  6. How to make a self attribute concerning an actor?

    GuaveMedia
    by GuaveMedia · November 2011
    can somebody tell me how to create an self attribute in an actor?
  7. How to make a attribute connecting 10 actors?

    GuaveMedia
    by GuaveMedia · November 2011
    For failure I have an attribute, and when the wrong item is collected this attribute is set to 1, all are destroyed and a retry button is showed up. But the funny thing is (only this way) when I press
  8. What Features do you want? (Attention Gamesalad Upper Management!)

    ultima
    by ultima · November 2011
    your game. we will always have CPU and memory constrain and compare to 20 years ago we are much better off.. we can always be given more processing power and smooth gameplay. but people will always f
  9. How to make a attribute connecting 10 actors?

    GuaveMedia
    by GuaveMedia · November 2011
    because in each actor there is a change attribute rule standing alone that says
  10. How to make a attribute connecting 10 actors?

    GuaveMedia
    by GuaveMedia · November 2011
    I want some things to be collected in a given way. But how to use attribute, everytime when the player gets the right item, the "finish" attribute is set to 1, 2 ,3..... But what to
  11. Problem With Spawn and Integer

    tenrdrmer
    by tenrdrmer · November 2011
    thing. where it used to update the timer if the attribute changed but now it just takes the first value of the attribute and never changes no matter what the attribute changes too.
  12. Health System Question~Creating Age of War-Like Game for iPod Touch

    Danneman101
    by Danneman101 · November 2011
    Well, that's the main downfall of GS, the inability to link two objects attributes directly (in this case player's attack with giant's health).
  13. Resizing to iPad Technique

    mu-kowAPPS
    by mu-kowAPPS · November 2011
    For those of you wondering, you can change the camera tracking area with a change attribute behavior. I just tested it
  14. urgent please how to check left, right, top and bottom

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    simply constrain to attributes to the rectangles x and y positions
  15. urgent please how to check left, right, top and bottom

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    simply constrain to attributes to the rectangles x and y positions
  16. urgent please how to check left, right, top and bottom

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    simply constrain to attributes to the rectangles x and y positions
  17. urgent please how to check left, right, top and bottom

    JohnPapiomitis
    by JohnPapiomitis · November 2011
    simply constrain to attributes to the rectangles x and y positions
  18. Adding A Space In The Expression Editor

    SlickZero
    by SlickZero · November 2011
    Make the text "Level" an image actor by itself, and use the attribute to display the level number. That way you can spread them as far apart as you want.
  19. Best way to set up a multiple level star scoring system?

    smithy9780
    by smithy9780 · November 2011
    Ok you said "All you need to do is have a game.level1stars attribute (index)" which i get.
  20. Jetpack Joyride Physics and Particles

    SlickZero
    by SlickZero · November 2011
    true, the script tells that invisible actor to constrain its position underneath the main character, fitting over the particles that are spraying down. All of the enemies are scripted to be destroyed
Previous Next

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Sign In with GameSalad

Sign In Register

© Vanilla Keystone Theme 2026

Powered By Vanilla