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  1. iAP Increase Lives Question

    Armelline
    by Armelline · August 2016
    You presumably have a game attribute called game.Lives or something, that you reset to 3 at the start of every game. The best way to go about this depends on your exact logic, but I'd probably have a
  2. Collision works in game salad creator but not arcade

    Armelline
    by Armelline · August 2016
    Unless I'm mistaken, custom collisions are currently not supported in Arcade.
  3. Help with IAP please..

    Icebox
    by Icebox · August 2016
    change attribute game.adsoff to true
  4. State of GameSalad 8-25-2016

    Armelline
    by Armelline · August 2016
    @ForumNinja, basically, overhaul the attribute picker and expression editor (Image)
  5. State of GameSalad 8-25-2016

    Socks
    by Socks · August 2016
    (Quote)
  6. State of GameSalad 8-25-2016

    MentalDonkeyGames
    by MentalDonkeyGames · August 2016
    Weird thing i´ve noticed about closing the expression editor. If the last thing in the expression is an attribute, the return key closes the expression editor. If there´s a letter or a special charact
  7. State of GameSalad 8-25-2016

    viking
    by viking · August 2016
    I would love, more than anything, to have a window in in the attribute browser where I could enter the first few letters of the name of the attribute that I am looking for and it would jump down to th
  8. How to do this?

    tatiang
    by tatiang · August 2016
    If you want an actor to move or destroy itself when something happens to a different actor, you can "communicate" that by changing the value of a game attribute (e.g a boolean from f
  9. Help with IAP please..

    Icebox
    by Icebox · August 2016
    I also create adsoff boolean game attribute as i mentioned earlier
  10. Help with IAP please..

    Icebox
    by Icebox · August 2016
    After the player purchase , i check if table cell vaue is "purchased" change attribute game.removeads to true and i save it to a table (Guru's method) so it loads everytime the game
  11. Help with Doodle Jump

    retired_830c50d3bf119e557be016b4f24844c9
    by retired_830c50d3bf119e557be016b4f24844c9 · August 2016
    It looks like the Attribute DoodleSpeed is being used to both move the platforms down the screen and to calculate the players score. DoodleSpeed is being set in the Doodle actor within the Timer Behav
  12. State Of GameSalad - What's happening!?!?

    ETGgames
    by ETGgames · August 2016
    In terms of the wrong kinds of updates, GS have been pushing out new features as opposed to updates throughout this year. While it has been nice, I would have much preferred old problems to have been
  13. Will this value be in radians or degrees?

    Socks
    by Socks · August 2016
    (Quote)
  14. Will this value be in radians or degrees?

    3absh
    by 3absh · August 2016
    I want to use an attribute inside a Sin function.
  15. And/OR at the same time?

    Socks
    by Socks · August 2016
    Attribute combolvl > 1
  16. Start-Up Ads - Can I limit them?

    Two.E
    by Two.E · August 2016
    (Quote)
  17. Start-Up Ads - Can I limit them?

    -Timo-
    by -Timo- · August 2016
    = 0 then change game.firstuse to 1, save the attribute and don't show an ad. next time when they open the app load the attribute and when game.firstuse = 1 then show an ad.
  18. Destroy Child Actor

    daniel.robert.campbell
    by daniel.robert.campbell · August 2016
    I finally got it working, but was the fault with my method? No... It was with the client's VERY poor messaging. I was clicking on the Parent actor in the scene viewer and adding the actor attributes i
  19. Destroy Child Actor

    daniel.robert.campbell
    by daniel.robert.campbell · August 2016
    (Quote)
  20. State Of GameSalad - What's happening!?!?

    Socks
    by Socks · August 2016
    Although updates over the past year have been nothing short of miraculous (custom fonts, speed and stability improvements, polygonal collisions, COM and Pin functions - etc etc - and numerous other s
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