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when dragging a object with finger, how i make it to be inside the scene only?
by JohnPapiomitis ·constrain attribute self.position.x to: max((0+( self.Size.Height /2)),min((480-( self.Size.Width /2)), game.Mouse.Position.X )) -
Sequence in Correct Order or Reset - Problem, please help!
by Rob2 ·To clear an attribute just change attribute and leave blank !! Although for the sake of later debugging/reading you may want to use something sensible. -
My Halloween entry to the App Store - That never was :(
by svn ·Wow. That is polished to a gleaming sheen. Very impressive use of the Size Change Attribute in conjunction with the animation. -
Save attribute test?
by GuaveMedia ·Now my question, when loading my game to the viewer, I can play the game as many times as I want, when I close the game on the viewer and go back in it again, is there load attriute working or not? Be -
Destroy Actor Save Problem
by harlin36 ·In my game you have to collect several keys and I use a 'destroy' attribute to get rid of them,I -
Moving two different actor at the same time
by Braydon_SFX ·make an attribute called whentouched -
Discoloration with animations
by hulkspidy51 ·I've been working on a simple animal card matching game for a bit and everything works fine whenever I play the game in-editor. Whenever you choose the correct card, the card attribute dissolves and i -
Paddle "game.mouse.position.X" problem!!!
by RThurman ·---- Constrain Attribute: self.Position.Y To: game.Touches.Touch 1.Y -
PDF files in GS
by POM ·the costumer pays and a boolean attribute turns to true . -
How to creat multiple line expresion text @_@#
by zellhuang ·I DO need Multiple Line Expresion Text! because I'm creating a card game,and I need to display text from actor's attribute,such as Card name,Effect description,so on. -
How do you make objects to reset to original position?
by StormyStudio ·if your resetting the scene everything should go back to its original positions, unless the objects are taking their position from a game attribute that is changed during the game. -
help control walking speed
by icanmake ·change attribute max speed to 50 -
help control walking speed
by ashtmj ·I tried doing this: constrain> self motion> linear x to: max(50,min(-50)) -
"Get Info" option on Attributes to see which Actors they are used in
by tenrdrmer ·Highlight the Attribute click the - button to delete it. A window will pop up that tells you what actors the attribute is in. Then click cancel. Might wanna make a backup just in case you accidentally -
Please Help. Level Lock and Unlock help needed.
by FrontRoomGames ·what i did what i set up an attribute 'unlock' and if you followed tshirtboots tutorial you will be set up just like mine, then at the end of each level when you complete it have a change atribute to -
Animation with Thumb stick
by zNiiC ·i tried that. didn't work. If i check the attribute, it just animates and doesn't stop -
Waves accross screen help
by JohnPapiomitis ·go into the scene attribute and check wrap x. That will wrap everythign in the scene though. If you only want to wrap that one actor have rules\ like so: -
How do i make a timer?
by JohnPapiomitis ·well youll set your timer up in seconds. If you want the level to have a 3 minute timer you would have your attribute called levelTime and set it to 180. Then when the game is going every 1 second cha -
trying to fix a ¿bug? with kind of custom-collision shape
by tabelor ·In short: if i'm above an actor and the collision attribute is on and i switch it to off, the actor should fall. But it doesn't, the collision stands on even if the display text show that collision is -
trying to fix a ¿bug? with kind of custom-collision shape
by tabelor ·I have a little ¿bug? with collisions in my mario bross game-like.